I like the guide, thanks. One question / remark though. Aren't the SCAG-cantrips really good for melee clerics? Just as rogues, they don't have extra attack, but have an upgrade to the attack they have (divine strike). Greenflame blade or booming blade add 3d8 damage to that single attack, without interfearing with their bonus attack (spiritual weapon) or a spell like spirit guardians; its a bonus. For a tempest cleric its even better, since it has a small combo with booming blade, thunderbolt strike and wrath of the storm (melee attack with booming blade, first hit next turn use wrath of the storm on opponent for lighting damage, push 10 feat back with thunderbolt strike, and force the opponent to take the extra booming blade damage if it wants to have another attack (cause forced to move).

Considering this, shouldn't the feat magic initiate, and the races high elf and half elf (SCAG adaption) be rated a bit higher?

(ps: I didn't read through 10 pages discussion, if this was adressed already: sorry!)