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    Orc in the Playground
     
    AssassinGuy

    Join Date
    Jul 2013

    Default [Modified Equipment] Expanded and Improved Weapons for less blandness with weapons

    I created this table for a game I will be running. I thoroughly enjoy 5th edition D&D, but I have always found the weapons to be bland. You essentially just pick a 1d6, 1d8 or 1d12 piercing, slashing or bludgeoning weapon; or a reach weapon. I was never excited for weapons and just picked what ever. Whilst feats can shape how you fight, they don't affect what you fight with. Wizards released a Unearthed Arcana with some extended weapon feats, but, I felt that is punishing a martial player, requiring a feat for weapons be a generic boring template. That is why I have created this expanded weapons table. It adds in some new weapon features, as well as a new (modified?) feat to encompass a martial warrior, and fixes a few minor things that bothered me as well (unwieldy and heavy properties in particular). I hope you all enjoy this following table.

    I still have some formatting to fix (alphabetizing the properties for example), but please also point out ant formatting mistakes (And, if any one knows a better way on Natural Crit to lay out the weapons table, i would love to hear it. These are modified short class tables)

    I look forward to your feedback!

    Homebrewery (chrome recommended): V2 http://homebrewery.naturalcrit.com/share/B1V4wU8V
    PDF: V2 https://drive.google.com/file/d/0Bx8...ew?usp=sharing

    Old
    - V1 http://homebrewery.naturalcrit.com/share/BJpi_SNV

    Spoiler: Change log
    Show
    Clip: Added the Clip feature to repeating crossbows in place of loading.
    - Defensive: Reworked defensive.
    - Disarming: Added the new Disarming feature to whips.
    - Heavy-Blade: Changed to work on double advantage hit.
    - Impairing: Re-worded Impairing and added flavor text.
    - Loading: Returned to PHB Ruling, as there is now Clip.
    - Mechanical: Mechanical repair shortened to 10 mins and only on an attack roll of 1
    - Two-Handed: Added a full stop.
    - Unpredictable: Added flavor text.
    - Weighted-Blow: Fixed wording
    - Fast Firing: Added a mechanic for firing/throwing fast with blowguns and shuriken if using them two handed.
    - Added new class proficiencies
    - Modified the feat
    - Fixed various spelling and grammar issues.
    - Fixed weapon table formatting