Re: Myrrh, Frankincense, and Steel: Kurald Galain's Guide to the Magus
Originally Posted by zyggythorn
Don't forget the Falcata: 1d8, 19-20 x3 critical. Exotic weapon
The falcata is good, but most of the magus' damage come from spells, which only inherits the weapon's critical threat range, not critical multiplier, making the falcata inferior to 18-20 threat range weapons
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