If I were to use Ars Magica for this, I'd probably up the time scale. Ars Magica thinks in "seasons", with about 4 things happening each year. If you want things to happen over the course of centuries, I'd change that to decades, instead.
If I were to use Ars Magica for this, I'd probably up the time scale. Ars Magica thinks in "seasons", with about 4 things happening each year. If you want things to happen over the course of centuries, I'd change that to decades, instead.
The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Mutant Dawn for Savage Worlds!
*The One Deck Engine: Gaming on a budget
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