Quote Originally Posted by Wartex1 View Post
The reason why I neglected the default 10+ SR in the features was because I didn't want the feature to be too powerful, and it's really only there so that there's a defense against touch spells. Because of that, I might just change it so that it adds a bonus to touch AC instead.

As for the spell list, it has a ton of stuff from Magus and Cleric as well like the Wall spells and whatnot.
That default is what makes SR worth using, otherwise the d20 roll with make it useless. Having a base of 6-8 would make the class able to deal with spells in general in a useful manner. And mentioning the exceptions is exactly what I was getting at. "All Witch spells, except as noted here:" followed by listing only the stuff from other classes, keeping the list short and down to the essentials. This is a Witch/Fighter hybrid, so it should only have utterly needed spells from other classes in the base version of the class.