Quote Originally Posted by Grod_The_Giant View Post
I would not call M&M rules-light. It's probably easier than 3.5 or a White Wolf game, but there's a respectable amount of crunch and a learning curve to figuring out how to build powers.
Fair enough. I am probably warped because I mostly run DnD 3.5 and White Wolf, so M&M might as well be freeform in comparison.