The next few days are enjoyable. Time is spent in the shops and taverns of the small port city, mixing with the locals and sharing tales of each others cultures. The local tongue is Halruaan but they all speak passing trade Common in a thick southern accent. The Nimbrese are simple folk and well entertained by Tchinik at his nightly sessions of storytelling. You even manage to wander/ fly outside Rauthaven for a time, visiting some of the nearby coastal villages and seeing from afar the delicate fairytale castles that the Knights of the Flying Hunt dwell in, dotted about the forests and countryside.

Spoiler: Map
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The other passengers come ashore as well, with Urol quickly off to explore the woods and fields about the town. He returns with sketches of deer and tales of wilder creatures such as owlbears found in the deep forest. Lirith and Skald also wander the town and countryside, separately. The warrior woman perusing the blacksmiths and searching for monstrous foes but frustrated by finding little to test her mettle. Indo has his servants bring his prize horse Thunderstrike out from the hold and canters about for a few hours before becoming bored, although thankfully this is at least some respite from his whining about the food, accents and smells in the town. Captain Amella and Lavinia spend much of their time refitting and resupplying the ships, while the Jade Ravens are often spotted at different taverns about town.

As time to depart draws near, Skald approaches Amiyah. "This is my place, for now". He explains his intention to remain on Nimbral for the time being and explore the place and people further as he contemplates the future. "Please do search me out if you are in these island lands again" he says warmly, his reserved manner threatening to crack.

With everything complete, anchors are raised and sails unfurled as the Blue Nixie and Sea Wyvern depart the island nation on the final stage of the journey across open sea to the Isle of Dread far to the south!