Drellin's Ferry
Spoiler: Captain Soranna Anitah
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Medium Humanoid (human)
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Armor Class 17 (scale mail, shield)
HP 49
Speed 30 ft
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Str +3, Dex +2, Con +3
Int +0, Wis +1, Cha +0
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Saving Throws Str +6, Con +6
Skills Acrobatics +5, Athletics +6, Animal Handling +4, Intimidation +3, Persuasion +3, Stealth +2 (always with disadvantage)
Languages Common, Dwarvish
CR 2 (450 XP)
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Determination. When Soranna makes an attack roll, a saving throw, or an ability check, she can do so with advantage. Once she uses this ability, she must finish a short or long rest before she can use it again.
Second Wind. On her turn, Soranna can use a bonus action to regain 1d10+5 hit points. Once she uses this feature, she must finish a short or long rest before she can use it again.
Action Surge. On her turn, Soranna can take an additional action, on top of her regular action and a possible bonus action. Once she uses this feature, she must finish a short or long rest before she can use it again.
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Actions
Multiattack. Soranna makes two flail attacks, or one flail attack and one heavy crossbow attack.
Flail (melee) +6: 1d8+3 bludgeoning; crit. 19-20
Heavy Crossbow (ranged 100/400 ft) +5: 1d10+2 piercing; crit. 19-20
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Reactions
Protection. When a creature Soranna can see attacks a target other than her that is within 5 ft of her, she can impose disadvantage on the attack roll. She must be wielding a shield to use this feature.
For Sale
Spoiler: Morlin's Smithy
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+1 battleaxe - 110 gp
+1 longsword - 115 gp
+1 shield - 110 gp
+1 chain shirt - 550 gp
adamantine chain mail - 275 gp
20 +1 arrows - 25 gp each
20 +1 bolts - 25 gp each
Spoiler: Shrine of Pelor
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8 potion of healing - 50 gp each
3 potion of greater healing - 150 gp each
2 scroll of bless (level 1) - 60 gp each
4 scroll of cure wounds (level 2) - 120 gp each
2 scroll of cure wounds (level 3) - 200 gp each
2 scroll of lesser restoration - 120 gp each
scroll of dispel magic (level 3) - 220 gp
scroll of protection from energy - 210 gp
Spoiler: House of Sertieren the Wise
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scroll of mage armor - 60 gp
2 scroll of invisibility (level 2) - 130 gp
4 scroll of web - 120 gp each
2 scroll of dispel magic (level 3) - 220 gp each
scroll of fireball (level 3) - 230 gp
scroll of fly (level 3) - 210 gp
2 potion of invisibility - 180 gp each
3 potion of flying - 500 gp each
ring of protection - 3500 gp
bracers of defense - 6000 gp
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I built Soranna as a Fighter 5. Since she's much more likely to end up fighting alongside the PCs than against them, it doesn't matter that a Fighter 5 is only a CR 2 encounter.