Quote Originally Posted by Quertus View Post
Just how do you plan to create a stable, long term party in a system with not one but multiple character-level death spirals? You've got insanity, mutations, and the ever present disease rules that should render all but the luckiest characters unplayable long before I would even consider retiring a character in most systems.
I suspect but cannot prove that when he says "create a more stable, long term party" he means "create a more stable, long term gaming group"