Surely that doesn't mean that they're not attacking. Obviously, each spider wave has a set time to live, what matters is whether they're able to deliver their full payload of 12 attacks before they die. I can certainly tell you that my single target DPS doesn't incline me to believe they're running into some maximum spawn threshold. I won't dispute that there might be some lag from all the spawns, but my PC is a beast, so I don't have those kinds of issues.
I haven't quite given up on Arachyr, or there's always LoN.My bad, I thought they were on the list of things that caused Necrosis. Guess you're SoL.
Conceded. I don't know why I had those blocked off in my head. I guess because they're conditional in lieu of just working, though I'll admit Unity just works (just only solo).Aquila, Lakumba, Mantle, Henri, Unity...
We're having a discussion on the internet about a video game. It's a waste of time discussing a waste of time. As you wish, however.As I said in my last post, continuing to bicker about itemization is a waste of time and doesn't help your build, so I'll shelve that for now.
Indeed. I suppose that the people naming the item and the people creating the stats aren't necessarily always communicating (or literate).Why does a monkey-themed item buff Wave of Light, or a Plague-themed item buff bone skills while the bone-themed item doesn't? *shrug*