Quote Originally Posted by Boci View Post
Define non optimized? In general, yeah, it is. Especially at level 5+. A great weapon fighter with a maul does 4d6+6 damage spread over 2 attack, rerolling 1s and 2s, with the option of of taking -5 to hit to get +10 to damage, and a bonus attack if an the attack crits. A two weapon fighter is dealing 3d8+9 damage, not rerolling 1s or 2s, and is using their bonus action. The only thing they have to show for it is +1, which isn't really worth it. The great sword fighter also gets more out of action surge comparatively, and their interruption attacks are better.
He said non-optimized. You're using Feats, which is pretty much the only way you can optimizing in 5e, other than multiclassing.

So GWF Fighter is doing 4d6+6 re roll 1,2 and has their bonus action but typically nothing to do with it. TWF is doing 3d6+9 but using their bonus action. Damage is 22.6 vs 19.5. At level 11 it becomes 6d6+12 re roll 1,2 vs 4d6+16, or 36.9 vs 30. Also AC is probably 17 (Splint) for 2H vs 15 for TWF (Studded Leather). Otoh Stealth is likely -2 at disadvantage for the 2H vs +3 or +5 for the TWF.

Rangers instead are looking at, if they are willing to use Hunter's Mark and already have the mark on target so the bonus is available for TWF:
TWF 6d6+1d8+9, 34.5 damage
Archery +2 to hit (or ~+20%dpr relative to TWF), 3d8+2d6+6, 29 damage (adjusted for relative dpr) at up to 150 ft.

(Note there's a lot of assumptions. Especially the bonus action for moving hunters mark competing with TWF. But also that they have colossus slayer.)