Quote Originally Posted by DigoDragon View Post
The feel of handguns is better in my mind than energy weapons. But alas, I went energy on this NV run.

Welp, finally made it to Ulysses darn temple. Lonesome Road is apparently annoyed at my stealth sniper crit build. The last few fights against marked men was basically Everyone pops into existance behind me and has a stealthboy! And grenades! And Harmonicas! I couldn't be sure if I was hitting anything until I saw gibs. It's also kind of creepy that in the middle of the night I'd go rest in a cave and then wake up in the morning seeing that I was not in a cave, but out in the open and the walls were just shadows from whatever. O.o

Geez.

So... anything I should know before I kick open Ulysses' door and string him up by his nose hairs?
There are a number of those nuclear heads you can detonate remotely, you should be familiar with the mechanic by now. Instead of immediately hitting them all, wait until after the fight starts. Some of the enemies spawn around them, and you can take out a pack at a time using them offensively.

Other than that, how you handle Ulysses will determine how the fight proceeds. And you have a rather big choice to make, and not much time to make it in. This will have lasting consequences on your game which will open, or deny, areas permanently. No take backs.