![Quote](images/sand/misc/quote_icon.png)
Originally Posted by
Quertus
My original definition of Player Agency was flawed for much the same reason: because I created my definition based on which forms of Player Agency I valued.
So, I suppose, the question is, is there a way to optimize the experience to produce the maximum feeling of Agency?
The part of Agency I care about is that the PCs be able to do everything their characters are capable of doing. This is why I have a strong desire for good rules, and/or, on the flip side, a GM who is open to creative solutions, and who makes good rulings. I've played under dozens (perhaps 100+?) GMs, and I've only met one whose rulings were consistently acceptable.