Quote Originally Posted by coyote_sly View Post
5e is the first edition I've played beyond tier 1, and it just feels...wrong that this stuff is just flat out not sold. *EVERYTHING* is for sale - of it has vue and you do t need it, you sell it.

I can see the Fantasy Costco model - this **** is rare, period. We'll sell what we can find, but no promises it'll be what you actually want or of any real use. And we'll mark it up like crazy and buy back for a pittance, because where else are you going to find this ****?

But just nobody, ever, in the *entire world* wanting gold more than a fan that causes a perpetual breeze, or a pair or boots that's *extra* warm? Nope.
Yes, that's the basic problem. Everything has its price.

As a DM, if you want a world that makes sense and one in which magic items aren't simply bought and sold at the corner store, you have to come up with some compelling, overarching reason. 5e has at least done us the favor of removing both magic item price listings and anything resembling a gold-by-level chart so that players no longer have the expectation that magic items are a normal part of the economy. The game leaves these decisions entirely to the DM's discretion, as it should.