Quote Originally Posted by Kaliayev View Post
For example, would someone who cast detect evil and good in an elven city just be completely overloaded with sensory input? To what extent is your party hindered when fighting a demon with a tiefling in your party? I think it would make the game clunkier, which runs counter to RAF.
For the former, rather than overwhelm them with sensory overload, it'd be more like just a wall of manageable noise. You couldn't *pinpoint* something if you're surrounded by it. It'd be like picking one particular wildebeest with an odd pattern out of a migration. Or picking out a single out of tune vuvuzela at the World Cup.