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Thread: EdroGrimshell's PrC Compendium

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    Oct 2008

    Default Re: EdroGrimshell's PrC Compendium


    Entry Requirements
    Base Attack Bonus:
    Skills: Intimidate 6 Ranks
    Feats: Daunting Presence

    Hit Die: d8

    Level BAB Fort Ref Will Special
    1st +0 +0 +0 +2 Feed the Fear
    2nd +1 +0 +0 +3 Ominous Presence
    3rd +2 +1 +1 +3 Feed on Fear
    Class Skills: Bluff, Climb, Hide, Intimidate, Jump, Move Silently, Profession, Ride, Sense Motive, Swim. 4 + Int Modifier Skill Points.

    Wpn/Arm Prof: The Cursed does not gain any new weapon or armor proficiencies.

    Feed the Fear (Ex): The Cursed may use Daunting Presence on a target that is already Shaken, Frightened, or Panicked (including if they're Cowering), however, instead of the normal effect, if the target fails the save, the target must roll twice on attack rolls, saving throws, skill checks, and ability checks and take the lesser result. Using this ability resets the duration of Daunting Presence.

    Additionally, the Cursed adds their class level to the Save DC of Daunting Presence and to Intimidate checks made to demoralize a target.

    Ominous Presence (Ex): Starting at 2nd level, the Cursed may use Daunting Presence against a single target as a Swift Action. Additionally, the Cursed may use Daunting Presence as a Standard Action to affect up to 2 targets or as a Full-Round Action to affect up to 5 targets.

    Additionally, the Cursed doubles the range of Daunting Presence (out to 60ft instead of 30ft) and gains damage reduction against any attack made by a creature that is Shaken, Frightened, or Panicked equal to their class level.

    Feed on Fear (Ex): At 3rd level, whenever the Cursed uses Daunting Presence successfully on a target, the target takes 1d6 points of nonlethal damage for every four ranks in Intimidate the Cursed possesses. If a target is knocked unconscious by this effect, the Cursed gains temporary hit points equal to the damage dealt and gains a +1 bonus to attack and damage rolls, saving throws, and armor class for one minute or increases the bonus by one and resets the time on this effect (to a maximum of +5).

    Additionally, non-mindless creatures that are immune to fear effects or mind-affecting effects are affected by the Cursed's Daunting Presence as if they weren't immune, though they gain a +4 bonus on the saving throw to resist the effect.
    Last edited by EdroGrimshell; 2020-01-10 at 08:52 PM.
    Quote Originally Posted by GFawkes View Post
    You didn't poke fate with a stick. You set fate on fire, then whacked it with a 2x4 several times.
    Quote Originally Posted by blackwind1kaze View Post
    good thing they did body attribute instead of Physical attribute, otherwise the stats would look like:

    P. hysical
    M. ind
    S. pirit



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