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Thread: [5e] The Tenth Era Of War IC

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    Default Re: [5e] The Tenth Era Of War IC

    Battle Map

    Dain misses terribly as the skeleton feints out of the way of his mighty axe swing.

    Theren's rapier pierces the skull of the skeleton, leaving only half of it there. But the skeleton is relentless, and remains.

    Robin's axe separates the arm of the skeleton that struck her. It moves in the snow before sinking down.

    All skeletons in the faerie fire's radius are affected, and begin to glow with sparkles.

    Rucron backsteps 10 feet, then charges headlong at the skeleton that Theren previously struck, bludgeoning it into powder.

    Four of the remaining skeletons surround Robin, her having been the closest to them, and the other two move to attack Theren.
    2&4 attacking theren:
    (1d20+4)[19] hit: (1d4+2)[3] crit: (1d4)[2]
    (1d20+4)[22] hit: (1d4+2)[4] crit: (1d4)[3]
    5, 6, 7 & 8 attacking Robin with advantage:
    (1d20+4)[5] (1d20+4)[21] hit: (1d4+2)[3] crit: (1d4)[2]
    (1d20+4)[12] (1d20+4)[22] hit: (1d4+2)[3] crit: (1d4)[2]
    (1d20+4)[22] (1d20+4)[19] hit: (1d4+2)[4] crit: (1d4)[1]
    (1d20+4)[12] (1d20+4)[6] hit: (1d4+2)[6] crit: (1d4)[1]
    Last edited by Gluteus_Maximus; 2018-09-04 at 01:12 AM.
    Quote Originally Posted by Requilac View Post
    Wow, i can’t believe it, WotC actually made the rules compatible for a situation in which an ape demon is leaping into the air to knock a vampire out of a Poylmorphed T-rex’s jaws who is flying 120 feet above the ground.
    Amazing Avatar by Smutmulch