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Thread: Tiering the Spells

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    Ogre in the Playground
     
    DruidGuy

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    Default Re: Tiering the Spells

    That's a lotta spells, and for the most part, you're going to get a bunch of varying opinions unless you make the system more or less complicated. Oh, and then we get into spells that have multiple versions/usage such as Wizard Haste or Trapsmith Haste? Do the options for Pyrotechnics work at different efficiencies?

    Instead, i suggest the following system:
    T1: Cheese (Or, the stuff your PbP DM has on his ban-list) i.e Ice Assassin, Shivering Touch
    T2: The Best Stuff (Basically stuff that does the best of what it should do) i.e Grease, Glitterdust, Haste
    T3: The Good Stuff (Basically stuff that does what it should do) i.e Fireball, Shield,
    T4: Specialists (Stuff that does what it should do, but solely exists to solve a specific problem) i.e Divest Essentia, Dispel Ward
    T5: Utter Trash (You spent *how* much lead writing this!?) i.e Bigby's Tripping Hand
    T6: Variable (You know, we honestly don't know where this goes, but it goes somewhere) i.e any "Image" spell
    Last edited by Goaty14; 2018-10-08 at 11:08 AM.
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    Quote Originally Posted by Venger View Post
    killing and eating a bag of rats is probably kosher.
    Gosh 2D8HP, you are so very correct (and also good looking), and your humility is stunning