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    Barbarian in the Playground
     
    MindFlayer

    Join Date
    Jan 2013

    Default Re: "Power is only valuable if it can be harnessed." [Mythos][3.5/PF]

    Spoiler: Magos Mark 1 part II
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    Legendary

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    Engraving to Defy the Gods
    Prerequisite: Weaving Tools of the Less Talented, Carving Futures into Twigs

    When crafting wands you may now craft wands of spells up to the 5th level. Such wands cost CL x Spell Level(4 or 5) x 750gp

    Esoteric Invocation of Personal Power [Invocation's Name]
    Prerequisite: Invoker level
    [School of Chosen Invocation]

    The magos learns an invocation. The chosen invocation may be any Esoteric/Dark/Divine invocation. This mythos may be taken each time learning a new invocation. Invocations with limitations on use can be taken multiple times, to a limit of once per tier, IE the charm invocation has a limit of one target at a time, if taken twice the number of targets effected at one time would be 2, each activation would still only target one creature, but the second target wouldn't end the first charm.

    Macro [Spell School] Understanding Expansion
    Prerequisite: Macro [Spell School] Understanding Inception with chosen school. Caster Level 15
    [Magic]

    This is not one Mythos, but a template describing 10 or more different Mythos, one for each spell school that exists, or could exist. 'Micro Evocation Understanding Inception' and 'Micro Enchantment Understanding Inception', despite using the same rules, are two completely different Mythos.

    Each time you take this Mythos you select a new Spell School. Upon choosing the Mythos the Magos gains the ability to invest 8 essentia in a 8th level spell of the chosen School. Investing essentia in such a way takes 1 minute and the essentia cannot be reallocated until the Magos spends 8 hours of rest.

    Investing in a 8th level spell grants a single use per day of that spell. You may invest in a single spell an unlimited number of times


    Macro [Spell School] Understanding Inception
    Prerequisite: Micro [Spell School] Understanding Evolution with a school tied to chosen school, Caster Level 13
    [Magic]

    This is not one Mythos, but a template describing 10 or more different Mythos, one for each spell school that exists, or could exist. 'Micro Evocation Understanding Inception' and 'Micro Enchantment Understanding Inception', despite using the same rules, are two completely different Mythos.

    Each time you take this Mythos you select a new Spell School. Upon choosing the Mythos the Magos gains the ability to invest 7 essentia in a 7th level spell of the chosen School. Investing essentia in such a way takes 1 minute and the essentia cannot be reallocated until the Magos spends 8 hours of rest.

    Investing in a 7th level spell grants a single use per day of that spell. You may invest in a single spell an unlimited number of times

    Now 1st - 6th level spells of chosen school have an additional use per day per investment. This stacks with all other mythos.

    Now investing in spells 3 levels lower than your highest castable spell level for the school is a full round action. Additionally investing in spells 6 levels lower than your highest castable spell level for the school is a swift action.

    Necrotic Overlord Assumption Shintai
    Prerequisite: Macro Necromancy Understanding Evolution, Artisan Talent Awakening

    The magos learns the ritual required to become a lich. After acquiring the materials and finding a place tied to death significant enough they forge the phylactery and imbibe the final liquid required for the transformation. They gain the lich template, but they are so much more. Any necromancy spell they cast is cast at +10 caster level. Additionally your limit of undead uses your level squared instead of your level.

    Upon completing the transformation an aspect of death takes form. This is due to a fail safe built by the lawbringers. The aspect of death is a CR 30+ Grim Reaper with divine Rank 0. The additional CR is made of unique abilities meant to foil the Magos. Should the magos kill the aspect of death they are free from its pursuit.

    Sagacious Fate Forming
    Prerequisite: Weaving Tools of the Less Talented

    Gain Craft Staff bonus feat. When crafting such items the Magos may spend mythos points equal to the items gold value to create using only common ingredients. The base staff need only be a shaped walking stick.
    A Magos may use a number of mythos points equal to the cost of a scroll of the highest level spell in the staff to recharge it. There is no limit to how many times this maybe be done per day, but you must spend the cost of 1 scroll per charge.




    Exalted

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    Esoteric Pinnacle Revelation
    Prerequisite: Macro [Spell School] Understanding Expansion with chosen school, Caster Level 17
    [Magic]

    This is not one Mythos, but a template describing 10 or more different Mythos, one for each spell school that exists, or could exist. 'Micro Evocation Understanding Inception' and 'Micro Enchantment Understanding Inception', despite using the same rules, are two completely different Mythos.

    Each time you take this Mythos you select a new Spell School. Upon choosing the Mythos the Magos gains the ability to invest 9 essentia in a 9th level spell of the chosen School. Investing essentia in such a way takes 1 minute and the essentia cannot be reallocated until the Magos spends 8 hours of rest.

    Investing in a 9th level spell grants a single use per day of that spell. You may invest in a single spell an unlimited number of times

    Now 1st - 8th level spells of chosen school have an additional use per day per investment. This stacks with all other mythos.


    Eyes that Pierce the Veil
    Prerequisite: Eldritch Oculum Mythos
    [Divination]

    The Magos’s Greater Arcane Sight becomes True Sight. Additionally they can never suffer ill effects to their sight and if blind they now see as normal while truesight is active.


    Will of the Soul
    Prerequisite: Wis or Cha 24

    The Magos’s 0-2nd level spells no longer have any components(not even material components or foci), and automatically succeed on any concentration for such spells.

    Advanced
    Will Expanded: The benefit of this mythos applies to the next spell level. You must have 26 Wis or Cha. You may take this manifestation multiple times, each time taken the requirement increases by 2.


    Sticks that Defy the Wheel
    Prerequisite: Weaving Tools of the Less Talented, Carving Futures into Twigs, Engraving to Defy the Gods

    When crafting wands you may now craft wands of spells up to the 6th level. Such wands cost CL x Spell Level(6) x 1000gp



    Excellencies

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    Anima Drenched in Arcana
    Prerequisite: -

    The Magos may use their Wis or Cha to determine HP in place of con. Also gain Incarnum-Fortified Body.

    Life Clings to Life
    Prerequisite: -

    Gain essentia equal to your con mod(Min 2). Temp bonuses don’t provide more essentia. This Excellency may be taken multiple times and its benefit stacks.

    Esoteric Defense Understanding
    Prerequisite: -

    Gain Cerulean Fortitude, Cerulean Reflexes, and Cerulean Will as bonus feats. Unlike normal you may invest or remove essentia from these feats as often as you like, while shifting around your essentia.

    Esoteric Tattooed Body
    Prerequisite: Fantastic Mythos, ability to cast the spell via Magos class features, the ability to cast a spell of the same school and from that class 4 levels higher then the chosen spell.

    Choose one spell with a duration of one hour or greater. You may now maintain the effect as a constant supernatural ability. If dispelled or discharged reactivating the spell is the same action required to cast the spell. You may take this excellency multiple times applying to a new spell each time taken. Additionally gain permanency spell focus.


    Magician's Grabbag
    Prerequisite: -

    The magos gains prestidigitation and 4 other 0 level spells as spell he can invest in, unlike other spells these spells do not require a focus and they can be used an unlimited number of times once invested. This can be taken multiple times each time after the first the magos learns 4 new 0 level spells.

    Mana Barrier
    Prerequisite: -

    Gain Azure Toughness as a bonus feat. The temporary hit points per essentia provided by the feat increases to 5. The magos can invest in this feat as often as they like, but may not exceed their normal cap of invested essentia. When the magos takes damage to this pool of temporary hit points the essentia is burned. The temporary hit points are not lost when the essentia is burned. For example Tim the magos could invest 3 essentia having 15 temp hp takes 7 damage his temp hp is 8 now, 2 of the essentia burn however he can now invest 2 more essentia in Mana Barrier however he would only gain 7 temp HP as he has 15 max temp hp. This Excellency may be taken once per mythos tier. Each time after the first it increases the temporary hit points per essentia provided by 5.

    [Skill] Soul Wisdom
    Prerequisite: 1 rank in chosen class skill

    You chose to forget all you previously knew about how to utilize a skill and listen to the guidance the souls you shape provide. Reduce all the skill points in the chosen class skill to 1 and you may redistribute those points to other skills. You now gain 1 skill point in the chosen class skill per day up to your max skill ranks in a skill. This may be taken once per skill.

    Last edited by Lanth Sor; 2023-05-10 at 06:20 PM.

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