Originally Posted by
Randuir
modern games need to be far more open and sandboxy, because players will notice the invisible walls far more easily. They might accept the castle wall being fireball proof, but you won't be able to reasonably stop them from blowing up a wall if they have acquired or somehow made decent modern explosives, for example. I think this might be why quertus feels modern games are more rail-roady, because in a fantasy game a small amount if railriading us easily hidden, but that doesn't go for a real-world setting.