Quote Originally Posted by PhoenixPhyre View Post
And Andromeda wasn't bad, although it felt unfinished.
Andromeda was unfinished. This is a known reality of the game's development. The Bioware subgroup tasked to develop the game spent years trying to build a No Man's Sky/Elite Dangerous style procedural cluster for the party to explore only to realize the project was hopeless. So they scrapped it and stamped out a game in 18 months on a huge rush, which led to all the problems like the animation engine not working properly and the story being immensely truncated. The game's actually surprisingly good, considering those constraints, with the key caveat of if it runs properly. The amount of errors, animation failures, and other bugs varied drastically from player to player ranging from barely evident to cripplingly unplayable.