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Thread: [EMPIRE4!] IC Thread

  1. - Top - End - #837
    Dwarf in the Playground
     
    NecromancerGirl

    Join Date
    Aug 2018
    Location
    Czechia, Europe

    Default Re: [EMPIRE4!] IC Thread


    Actions:
    1. [Diplomacy 10]Form Great Kingdom
      Finally, the time has come. Over the last decade, Elena has been replacing the soldiers in the Alliance Guard with those loyal to her. Now that the new conscripts from the former Dvatlan kingdoms and Cesaria Inferior came, her army was strong enough to take on any possible rebels. She dissolves the government, and has herself crowned Queen of Sfaïr by the High Priest. Lucius Crassus, her husband, strongly objects to her actions. He declares Cesaria's secession, but he is very quickly captured and taken prisoner by the Spiegelaces. Elena appoints new ministers and advisors, notably 'King' Shin Whitefeather, who appears to support her in hopes that she will help him restore his kingdom and Sir Isernbriser, happy to have climbed the social hiearchy in spite of his much-ridiculed incompetence in personal combat.
    2. [Intrigue]Secret 21
    3. [Intrigue]Raid Sugar Pine 20
      If the kingdom is to become stronger, it must seize previously wasted resources. Pine wood is particularly important, as the Queen has decreed that Sfaïr shall become the naval power.
    4. [Faith]Build an OVS base in Zlivittë Khaır 1/3
      As Abhidism is to be one of the foundations the new kindgom will rest upon, it is imperative that the Order, the most active spreader of knowledge of Abhidi, is rescued from the clutches of certain tyrants. Of course, the Order is defending itself fairly well, but just in case... All of its members are granted asylum in Sfaïr, and new headquarters are built on the shore of the western inlet of Ascerb Bay.
    5. [Faith]Build an OVS base in Zlivittë Khaır 2/3


    News and Rumors
    • King Shin, a Whitefeather refugee who holds the Feathered Cape, formally declares intention to take the Inyoni Crescent and surrounding lands back. Many, though not nearly all, Inyoni in Sfaïr have joined his cause.
    • Dame Rosagund goes into hiding after the coup...



    Non-actions

    Free passage: Avakonia, Karys, Regno, Sycoraxistan, Overvann, Whern and Ti Linnad.
    Embassy with Avakonia: Do nothing

    Resist any buyouts and raids not explicitly permitted that would otherwise succeed.
    Resist bonuses:
    +1 to resist Raid attempts in own lands (CSC rep 4)
    +1 to resist secret actions (Violet Oath)
    +2 to resist item/tech thefts (Warded Locks)



    Spoiler: Ruler
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    Dame Elena Blanc (born 164)
    Diplomacy 10
    Military 6
    Economy 6
    Intrigue 8 + 1
    Faith 2 + 1

    Used specials: M5

    New ruler next turn? No.


    -----

    Spoiler: Records
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    Spoiler: Units and generals, relics and misc. bonuses (GP, CI)
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    Living units (5)
    Alliance Guard "The Unforgiven" - original soldiers fought in invasion of 107, fled before the Skyfather
    Cesarian Knights
    TBD
    TBD
    TBD


    Generals (2)
    Berchar the Walking Wall 6
    Vyžeikis 10

    Great Projects:
    Sfaïr (106) - The Clear Sky Pass: +1 to one buyout/round, negates distance losses between Sfaïr and Perivan, may be upgraded with a Fortification Great Project to require owner's permission for negating distance losses.

    Organizations
    Name Reputation & Effects Favors
    CSC 5
    +1 to resist Raid attempts in own lands
    1
    OMC 4
    Supported Buyouts of OMC TPs
    0
    ETL 4
    +1 to resolve supernatural threats/problems
    3

    Bases:
    Sfaïr (106) - Company of the Crescent (+1 unit defends region)

    Relics:
    Banner of Unity: -1 size loss in coalition battle
    Feathered Cape: +1 random stat with new ruler
    Mirror of Shadows: +1 secret action rolls

    Cultural Identities:
    Allies of the Alliance (Inc. die size on increasing reputation with organizations)

    Military Specialization:
    Legacy of the Conqueror (Inc. die size when fighting with allies)

    Graveyard:
    Died 166 IR in battle with the Tëhlër̨khët, killed mostly by the Skyfather
    Steppe Wolves 1st
    Steppe Wolves 2nd
    Elven Longbow
    Andavenpolis Volunteers
    Alliance Guard
    Died in battle with region 103 natives
    Sir Gerold Blanc (former ruler)
    Defenders of Súthburg
    Rúgari Avengers
    Elven Scouts


    Spoiler: Important characters and groups
    Show
    Numbers in parentheses are birth dates.

    Regions - Regional Governors (7)
    Foreigners' Quarter - Sir Varden Bandeson (135)
    West Rúgari - Dame Rosagund (Rosa) Luitbertien (155) - currently in Obroslo
    Andavenpolis - Sir Lull Radeburg - Treasurer (141)
    Contrad - ???
    Temple of Besso - Sir Médard Ansfing (133)
    Súthburg - Sir Anatole Theophanous (130) "Theo the Pompous"
    [107] - Sir Isernbriser (154)

    Lyebault Merchant (131) - Magi Indago's friend, Initiate, now a diplomat in Regner.
    Edwin Blanc (167) - Brother of Elena. Military commander at Clear Sky Pass (description)
    Yonwin Blanc (169) - Brother of Elena. Bookworm, likes the sea. Engaged to Elise of Yondar.
    Eyebite - Magical(?) crow from Yondar
    Magi Indago - Oamenii, a Regnan noble. Is a diplomat in Sfaïr.
    Rothaide Luitbertien (169) - Sister of Rosagund. Is on an expedition to Sycoraxistan.
    Adalhaidis (Heidi) Luitbertien (190?) - Daughter of Rothaide.


    The Spiegelaces - Secret spy group, serving Elena. Unpopular.


    Spoiler: Technologies (19) OUTDATED
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    Active
    Type Name Effect(s) Requirements
    Economy Fish Glue Manufacturing +1 to 1 economy action per round (does not stack) Hooved Animal or Fish
    Economy Surplus Production If you own two trade posts in region with three, can spend E5 to upgrade to four trade posts in region. Two Pairs of Resources
    Investigation Magical Indicator +1 to Investigation rolls related to magic Farrana - Tafer, 44
    Exploration Diplomatic Expedition Allows Land Exploration with a Pack Animal Tech; Enables Oceanic Colonization with a Ships tech Precious Minerals, Pack Animals or Ships
    Ruler Decentralized Authority +1 to new ruler stat / +1 to two (cannot surpass prior rulers stat) Writing Materials/Writing Materials, Stone, Scholarly Artifacts
    Military Warcasters Mil 5 create a War-Caster (1d4+6) / 1d4+7 fights alone, cannot wield units. Upon a loss he instantly rolls a d2 (1 dies, 2 grievously wounded for 2 turns) Magical transmitters or batteries (bani, soul stones, idols) / 2 magical transmitters or batteries and 1 writing material
    Misc Resin Casting +1 to one CI affected roll / +1 to all CI rolls Amber or Sap / Amber or Sap X 3

    Passive
    Type Name Effect(s) Requirements
    Intrigue Warded Locks +2 to resist item/tech thefts Hard Metal
    Intrigue Violet Oath +1 on rolls to resist secret actions Violet Oak - Derokar, 53

    Military
    Type Name Effect(s) Requirements
    Close Combat Refined Pician Weaponry +1 to battle rolls Hard Metal
    Armor Hard Iron Armor +1 to battle rolls Iron
    Cavalry Camel Cavalry +1 to battle rolls Mounts
    Logistics Sacrificial Magic Supply Lines -1 size loss roll / +1 opponent size loss roll Crops/ 3 Crops
    Logistics Salt Wagons +1 to unit cap / -1 size loss roll Preservative / 3 Preservatives
    Recon Magi Blessed Scrolls +1 to defending / +2 to tactics rolls Writing materials / magical powder, lumber, scholarly artifact
    Siege Dwarven Fortifications +1 defense roll, +1 in Fortified regions / -1 size loss roll Stone/Stone, 2 Food, Preservative
    Tactics Headhunting +1 on rolls to resist secret actions Tactics Roll + I5 Special


    Spoiler: Treaties (this is OOC information, some of these may be IC secret)
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    Jintha: Mutually abstain from buying out each other's TPs unless permitted
    Regno: Give them two technologies of their choice in exchange for techs received earlier - cancelled?
    LoWS: Receive a technology as payment for platinum


    Spoiler: Owned TPs
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    64.1 Mrazite (Antimagic, Gem)
    80.2 Malachite (Gem)
    101.2 Sweetwine (Crop)
    8.4 Bani (Magical writing material)
    102.2 Sheep (Hooves, Meat, Wool)
    102.3 Sheep (Hooves, Meat, Wool)
    53.3 Violet Ash (???)
    107.1 Sugar Pine (Wood, Sap, Spice?)


    Need to acquire:
    Horses
    Iron
    Precious Metal
    Stone
    Labor
    Preservative
    Scholarly Artifact?
    Fuel


    Spoiler: To do
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    Saved actions:

    Great project - fortify Clear Sky Pass

    organize Abhidi, find all lost relics, get rep 5 with all orgs

    (OOC) Add the VIPs descriptions, Improve the flag, rewrite rules, improve econ map, update embassy map, make dictionary of Emjata

    Transport and reconstruct the statue of Dejan from Ŕidiŕ.
    Explore the north and the Eastern Continent
    Make an artifact crown made of every precious metal and gem.

    Last edited by Corona; 2019-04-14 at 02:40 AM.