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Thread: Secret Rolls

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    Dwarf in the Playground
     
    GreataxeFighterGuy

    Join Date
    Dec 2018

    Default Re: Secret Rolls

    Quote Originally Posted by Glorthindel View Post
    One solution to utilise secret rolls, whilst not taking away the players ability to make their own rolls (players like rolling dice) is to use a dice tower. Position it your side of your screen, with the top sticking over, so when you need a secret roll, the player can throw their own dice in, but only you will see the result.

    You will find, in the case of most players who object to secret rolls, it isn't actually the fact the result is secret that they dislike, it is the fact that they aren't rolling their dice for their character. Its a viceral thing, and as soon as you take that problem away (by letting them roll the dice, even if they don't see the result), they don't have a problem with secret rolls.
    But can there be situations at the table where the GM rolling for a player is "good for the group"?

    What if secret rolls (1) create suspense for the group, and (2), help a player better separate THEIR knowledge from their CHARACTER'S knowledge?
    Last edited by Vorpal Glaive; 2019-05-09 at 08:54 AM.