View Single Post

Thread: [EMPIRE4!] IC Thread

  1. - Top - End - #839
    Barbarian in the Playground
     
    Rolepgeek's Avatar

    Join Date
    Jul 2013
    Location
    Maine
    Gender
    Male

    Default Re: [EMPIRE4!] IC Thread

    Round 36: Begin!
    Imperial Reckoning 208 - 210
    Don’t forget to link to any rolls you make for ANY Attribute checks, plus rolls for rulers you will start using at the start of next round. If you want a new ruler in the next round, you must state so in your action post for this round and link to their rolls. Any increases from actions for this round are counted for the ruler you start your next round with (because it’s handier to account for by the co-GM), which may or may not be your current ruler.

    Good luck!

    Rules Alerts & Changes!


    Growth!

    Having worked tirelessly to expand the Alliance’s influence north of the Inyakan mountain range the Sfair Free Alliance is dissolved by its current head and reformed under the more centralized rule of a kingdom born from many parts. Dame, now Queen, Elena Blanc executes a small number of politically motivated arrests to demonstrate her power, most high profile among them her husband Lucius Crassus of Cesaria. The futility of resistance quickly becomes clear throughout the lands and self preserving lords and administrators swear their fealty to their new northern queen. (SFA establishes a Great Kingdom enabling a 6th action!)


    Diplomacy!

    Seeking to broaden their connections Jintha and Ridi’dreq formalize diplomatic relations between them. Ambassadors are exchanged and soon rapid and reliable political communication is available to the two southern polities. (RDR establishes an Embassy with JTH!)

    With the collapse of the Dvatlan hegemony which had dominated everything from Avakonia on north and the passing of this ancient imperial capital to Karys it sees a flurry of renewed interest within its walls. The new Karysite queen moves her court and names Avakonia her capital in service to the greater Avakonian Empire under Varjik dynastic rule. (RKH changes capitals from Karys (48) to Avakonia (51)!)

    With a temporary lack of wars to fight as the treaty with Khirus entered its final stage of life and Dvatla’s collapse consumed domestic attentions the new Avakonian Empire turns its focus upon the livelihood of its citizens. Decades of war had disrupted commercial supply lines in favor of military priority. Civil leaders are met with by the Emperor who adequately addresses many of his subjects most pressing concerns bringing peace, freedom, and justice to Zarikos’ new empire. (New Lijas (52), Varjik (58), Aspen Heights (59), & Raesija (64) are Stable!)

    The iron grip of Khirus tightens around the throats of dissidents who rose up in defiance of the Sattyathanya persecutions. While rebels were crushed by military might more sublte means see would-be rebels killed before they can even take to the battlefield. The message is quickly spread and regional princes are able to re-exert their authority over the populace. (Palendor (37), Razzak (39), Lior (43), & Carida (69) are Stable!)

    On shaky legs after the Northern Council’s expulsion from the church under Lazar Arfordir is returned to a state of complacency by extra effort on the part of the Premiere. The people of the region are broadly informed of Gwitna’s readmittance of the Council into the eastern brotherhood as proof of lazarite malice being behind their original expulsion. (Arfordir (20) is Stable!)

    With a fleet of Karysite warships bearing down on the southern border internal affairs in the notoriously divisive city states of Astrand resolve surprisingly quickly. The Stormcrown Dominion was there defending the cities, it was only right to recognize the claim they had been granted by the city's’ former defender in Dvatla. Certainly better than to be simply another prosperous trading network serving Avakonia. (Astrand (14) is Stable!)

    Despite the loss of prestige associated with the change of capitals efforts by Queen Berezia to address these concerns proves enough to prevent widescale unrest from spreading in the queen’s homeland. (Karys (48) is Stable!)

    Over a decade since their first meeting with the Inau Rhune sends another expedition east across the vast sea beyond the Badan coastline this time not merely exploring but actively seeking diplomatic relations with the far east. While these new immigrants are not welcomed with completely open arms they have so far managed to negotiate for recognition of a claim to less desirable farming and stormy coastal lands that Rhune may eventually use to establish a more permanent presence in the far east. (RHN has partially Colonized Kopanket (E1)!)

    When your neighbors aren’t simply arrested for speaking badly of their rulers, but seem to disappear overnight, it doesn’t take long before you learn to keep your mouth shut. This lesson is seen quite clearly in Cesaria. The local government pledges, very loudly and publicly to look into the source of the disappearances, but their investigations never really seem to accomplish anything... (Cesaria(102) is Stable!)

    Faith!

    The Orradi Shollarissi debates conclude in Ti Linnad after a tumultuous decade in the realm of faith. The conclusions and conjectures made by the committee of clerics will surely fuel religious debates for years to come though their resolutions to many longstanding questions serve as foundation to a greater understanding of the godly realm by the mortals. A number of the debaters dissipate across the Northern Council integrating into the religious institutions of the land shoring up conviction through controlled conflict. (Orradi Shollarissi Debates Great Project completes giving TLD +1 to Resist Conversions!)

    In the wake of Jalyeong-bo treatment of the Red Locust plague that had hung over Sonil for many years the local populace, already favorable to the spirit faith, cements their devotion to the pacts of the shaman by their foundation of the Order of the Red Locust. This holy order acts as both spiritual guide post and guardian of the tower cacti against supernatural threats. (Jalyeong-bo Holy Order established in Sonil (79)!)

    The Dejanite Cult seems to have found favor at the court of Karys allowing yet another holy order in Dejan’s name to form in Belhaz on the heels of the Emperor’s Gauntlet’s formation in Karys. (Dejanite Cult Holy Order is established in Belhaz (50)!)

    With Whern turning away from the spirits of Jalyeong-bo to embrace the gods and ancestors of Gamle Mater that they may elevate their patron saint of the winter to the seat of godhood the Frigid Digits as well abandon the precepts of legalistic pact-making to favor the Seer traditions originating out of Overvann. (Gamle Mater Holy Order is established in Whern (87)!)

    Ensuring the northeastern regions administered by Yondar and Rhune remain dedicated to the still as of yet unorganized Rhunic Animism King Yven of Yondar approves of animist efforts to reclaim an abandoned holy site. (Yondar (98) HC 3 is converted to Rhunic Animism!)

    Purification efforts targeted at the corrupting influence of the Mandates which had made their way into Sumwyr proves successful. A few C’tenzi choose to migrate to Lindeen that they may continue their magical experiments but most return to the fold without issue. (Sumwyr (99) HC 2 is converted from Rhunic Mandate to Rhunic Animism!)

    Having served as a redoubt for the temporarily exiled Mandate government of lazar it is perhaps of no surprise that the corrupting teachings of the Mandate continue to spread in this Kansett dominated region. (Aniachaket (24) HC 1 is converted from Coatl Perijansim to Coatl Mandate!)

    With chaos gripping the Baedshah in the form of numerous rebellions against the God-King Mareen is left open to a different form of chaos, this time coming from the east. Mandate priests vetted by lazarite interests are elevated within Mareen’s clerical hierarchy growing Mandate influence to a majority in the Pride’s capital. (Mareen (77) HC 1 is converted from Perijansim to Perijanism Mandate!)

    Laying between two major sites of Mandate corruption the unclaimed peninsula is pushed further towards aligning with the Isles of Lazar religious policy. (Region 27 HC 2 is converted from Coatl Perijanism to Coatl Mandate!)

    Priests sent from Lacia to follow up on their bretheren’s work in Sfair find their fellows fallen to the corrupting magics of Lindeen. A judicious application of traditional Ildian preaching however returns these priests to the right track. (Sfair (106) HC 3 is converted from Ildia Mandate to Pantheon of Ildia!)

    Upset at the interference of the Acolytes in matters considered to be internal affairs the Frostbinders of Bhule push back against the resurgence of Jalyeong-bo around Mt. Anar making clear their intention to retain complete religious dominance in Bhule. (Bhule (86) HC 1 is converted from Jalyeong-bo to Frostbinderism!)

    In the wake of the Chimes ringing out the spiritual hold on the south faces its first challenge from Initia who seeks to turn the provincial islands held by Jintha towards their ruler’s declared religion. (Wuzei Darak (75) HC 1 is converted from Jalyeong-bo to Initia!)

    Sycoraxistan Witnesses work in Jherki to expunge the dragon cult brought by the Father of Silence believing the dragon’s philosophy to be a vile influence upon the disciplined minds cultivated by Initia. (Jherki (9) HC 3 is converted from Dragon Cult to Initia!)

    As part of Whern’s pivot from spirits to gods and ancestors Fherharbor Temple is recognized no longer as a place for shamans but as a site for seers. Gamle Mater would be Whern’s new religious law so it was only fitting it be represented in the capital. (Whern (87) HC 1 is converted from Jalyeong-bo to Gamle Mater!)

    As the capital to the new head of the faith Warden Ollin deems it a necessity that Glen Gwitna fully embrace their worship of Xincoatl. An undedicated temples is reclaimed in the great serpent’s name bringing religious harmony to the region. (Glen Gwitna (23) HC 1 is converted to Coatl Perijanism!)


    Trade!

    Having long been a furnace for economic theory the Palmorian power now called Lacia that traced lineage back through Azenhal introduces a further advancement to the banking first developed by the Azen. Utilizing the power of economic concentration a new method of financial pressuring and coercion is introduced that would allow the state to put pressure on the scales in an even more significant manner than it already could, albeit with less directed nuance through backroom often heavily inebriated negotiation. (CAL introduces Economic Collusion. Requires: Decentralized Authority, Standardized Currency, Alcohol. Effect: Once per round one buyout in a region you control may receive a +4 bonus (stacking with endorsements) to the roll however the targeted TP is chosen randomly from among those not owned by the buyer.!)

    In a bid to strengthen their traditional army with cavalry supplements as well as ingratiate themselves with their new liege Lindeen mercantile agents are sent south to Aaenna where they work to grow the domesticated Bhreshi Dog population. (LDN upgrades Aaenna (38) Bhreshi Dogs from [Good] to [Great] taking control of TP 3!)

    Given the Clans general stance of appeasement towards the World Dragons who had come to Emjata it was not so surprising they were able to negotiate a trade deal with the reclusive ‘Ridi’dreq for draconic technology. The secrets to crafting wyverns using the mutagenic magics of the dragon cult are shared with the steadily rising Kunai who now firmly dominated the northern coast of Estensule. (KNI buys Ashwing Wyverns from RDR!)

    As part of a multiyear negotiation Kunai representatives are welcomed by Lacian mercantile interests in Atrisia as new majority stakeholders in the profitable Shadow Flax harvest. Many more experienced merchants from Palmor remained in the region aiding the somewhat green Kunai merchants in exerting their new economic authority over the regional farmers. (KNI buys out Atrisia (42) Shadow Flax TP 3 from CAL!)

    The Theocracy of Coatl flexes its economic might managing to secure a trading post of Blood Clay from the lazarites and Inyakan iron left unclaimed by Dvatla’s collapse. Their most impressive economic feat however is agreed to be the purchasing of Omanush held brass from the Inau across the deep eastern sea. (CTL buys out Shona (32) Bloodclay TP 2 from LZR!)
    (CTL buys out Dvatla (12) Iron TP 1!)
    (CTL buys out Kopanket (E1) Brass TP 1 from OMC!)

    While some had feared King Yven would be unable to match the rich and lavish lifestyle afforded by his female predecessors the new king’s administration proves as capable as any other allowing Yondar to acquire further luxuries from local Facet Caps to a stake in Avakonian vineyards. (YDR buys out New Lijas (52) Verdant Wine TP 2!)
    (YDR buys out Sumwyr (99) Facetcap TP 1!)

    Seeking to appease their Inyoni immigrant population the Avakonian Empire acquires majority holding of the Inyoni Crescent’s unique form of transformative incense. The Emperor further takes retributive actions against Khirus seizing the horses they had long traded for. A deal with Regno further cements the clear bolstering of the stores with Ka-Ruun’s revolutionary guilds signing on with the new empire now that Regno had fallen into such decline from its height as an empire. (AVA buys out Inyoni Crescent (45) Maiden’s Kiss TP 1 from CAL & TP 2 from TLD!)
    (AVA buys out Bysthia (63) Horses TP 2 from KRS!)
    (AVA buys out Ka-Ruun (62) Labor Guilds TP 1 from RGO!)

    With wood only becoming more and more valuable in its technological utility as time goes on it comes as little surprise that Regno seeks to secure the a claim to Redcedar in Glen Gwitna now while prices were deflated by the Dvatlan collapse. (RGO buys out Glen Gwitna (23) Giant Redcedar Wood TP 2!)

    Closing out an exchange initiated a few years prior Lacia secures control of their local harvesting from lazarite merchants pushing the Coatl Mandate easterners out of the Ildian capital. (CAL buys out Lacia (35) Medicinal Plants TP 2 from LZR!)

    While unable to compete with Coatl in Dvatla itself Bhule does manage to secure their bid on Reflas Giant’s Silk which had drawn little attention from the other vultures picking over the economic corpse of Dvatla. (BHL buys out Reflas (11) Giant’s Silk TP 1!)

    With enemies all around and a tense peace reaching its expiration Lindeen wisely seeks to bolster their stores and weaken those of their enemies. Corn from Coatl which had long fed Linnadi citizens as well as Dragonbeasts tamed by the ‘Ridi’x are swept away from their traditional owners by Lindeen merchants. (LDN buys out Coatl (33) Corn TP 2 from TLD!)
    (LDN buys out `Ridi`r (85) Dragonbeasts TP 1 from RDR!)

    Locking down economic control in their own capital the Sycorax secure the final trading post for their own esoteric reagents. (SYX buys out Sycoraxistan (115) Magical Reagents TP 3!)

    Seeking their own beasts of burden and cavalry the dragonmen occupying Ridi’dreq present a competitive bid to the Jintha Council who agrees to relinquish control over their Iadeshan camels to the ‘Ridi’x. (RDR buys out Iadesh (7) Camels TP 3 from JTH!)

    Rhune also seeks to close potential avenues into their homeland’s economy securing the final unclaimed trading post for Rhune Stones for the Margravine. (RHN buys out Rhune (96) Rhune Stones TP 3!)

    Ever the productive mercantile forces Jintha agents are quick to seize upon nearby resources still unclaimed by any major power. Squid and Giorle Fruit joins the Jinhan dinner plate while shipments of Hlaali Bark pass on to military outposts as an alternative source of wood for the construction of advanced weapons. (JTH buys out Wuzei Darak (75) Huo Ke Squid TP 1!)
    (JTH buys out Deaux (56) Hlaali Bark TP 3!)
    (JTH buys out Wazham (4) Giorle Fruit TP 2!)

    As war erupts between the Stormcrown Dominion and Karys over the fate of Astrand, willed to Queen Sigyn by Dvatla’s last king, the Dominion takes actions outside the theater of war hoping to cut Karsite supply lines and bolster their own. Never one for strong economic protections or favorability towards their traders Karysite merchants are all too eager to sell their stakes for the generous offers made in Dominion coin. (IZB buys out Heartsease (72) Dragonsteel TP 1 from RKH!)
    (IZB buys out Karys (48) Wheat TP 1 from RKH!)

    The Isles of Lazar takes on a more active role in the Serene Pride’s succession crisis offering their stake in Ridi’dreq’s botanical output to placate the independent minded natives of the Kadangan Wetlands. With gifts and siren songs of prestige within the Baedshah for remaining loyal in this time of crisis the eastern lazarites are able to convince the southwestern seretse that the support of the scales to the furs in this time of crisis will bring more to their people than independence could ever hope to. (SMP acquires the Pall (29) Medicinal Plants TP 1 from LZR! Kadangan Wetlands (73) are Stable!)


    War!

    Having gained access to the Warcaster program through their vassalage of Lindeen the vampires of Khirus seek to create their own monster. While not meeting the most stringent standards set forward by the Shattered Emperors this new beast of war was loyal and immensely powerful for an individual neonate vampire. (KRS creates Mil 8 Warcaster Scion of Wrath!)

    Demonstrating the strength of his reforms, Toyollo leads thousands of disciplined, drilled Coatlean soldiers into Masdoli against the rebels there. Outnumbered 5 to 1, the rebels begin a hit-and-run process, whittling Toyollo’s numbers with sudden raids, traps, and the cursed magic of the region. To a less-prepared army, these tactics would spell doom, but the Coatlean legions maintain an unprecedented order in the face of the rebels’ harassment, eventually forcing a pitched battle in which half of the rebels are killed while the other half are brought home in triumph as slaves.
    Spoiler: CTL attacks Masdoli (47) Rebels!
    Show

    CTL Tactics: 9 + 10 Mil + 2 Tech = 21 (Signal Lamps + 8)
    RBL Tactics: 2 + 10 Mil = 12

    CTL: 10 Units + Mil10 Toyollo + 1 Tech + 18 + 8 Tactics = 47
    RBL: 2 Units + Mil10 Gherdum the Ihjiasa + 2 Rebellion + 12 = 26
    CTL Casualties: 30% * 0.5 + 1 size loss
    RBL Casualties: 40% * 1.5
    Attacker Victory! First Legion of Coatl loses 3 units, Sattyathanya Rebels lose 1 Unit! Masdoli is Unstable!


    In Aaenna, Khirus meets with far less luck. Perhaps made overconfident by his advantage in numbers, the Pit Champion of Khirus marches his forces along the clear trails left by his foe. As the soldiers of Khirus cross a deep river at the mouth of a northern valley, Ayalana reveals her trap, firing volleys of arrows from the cliftops before charging into the new arrivals on the other side of the river. Taken by surprise, the crossers are ridden down and shattered, but at a heavy cost in rebel lives. The Pit Champion continues to follow, hoping to crush the remaining rebels, but when his assault on the town where they are hiding is fouled by the devout townsfolk, he retreats with the remainder of his forces.
    Spoiler: KRS attacks Aaenna (38) Rebels!
    Show

    KRS: 6 Units + Mil8 Pit Champion + 3 Tech + 13 = 30
    RBL: 3 Units + Mil8 Sister Ayalana + 3 Divine Favor + 2 Rebellion + 19 = 33
    RBL Losses: 30% +1 size loss
    KRS Losses: 20%
    Defender Victory! Council of Shattered Emperors lose 1 unit, Sattyathanya Rebels lose 2 Units! Aaenna is still in Rebellion! OVS becomes Faith/Mil!


    The arrival of the Jintha in Tarraks Krag is an event unplanned for by the rebels, still undecided on who to support. Initially, Chief Azrock attempts to bribe Mia Grand to leave, but when this tactic fails he seems unprepared for war. In the only battle of the campaign, his forces charge downhill towards the numerically superior Jintha camps on the coast. Fanning out to either side, the Jintha easily encircle his forces, annihilating any threat they pose in the Krag. The Chief disappears, and is generally believed to have left to swear loyalty to the Maharaja.
    Spoiler: JTH attacks Tarraks Krag (78) Rebels!
    Show

    JTH: 7 Units + Mil7 Mia Grand + 4 Tech + 11 = 29
    RBL: 4 Units + Mil6 Chief Azrock III + 2 Rebellion + 11 = 23
    JTH Casualties: 0%
    RBL Casualties: 20% +1 size loss
    Attacker Victory! Council of Jintha loses no units, Goliath Rebels lose 2 Units! Tarraks Krag becomes Unstable! The Serene Marasa Pride gains 2 units! The Serene Marasa Pride gains a Mil6 General Chief Azrock III!


    Zabaryn’s campaign against Odul is fraught with almost comical failure on both sides. Zabaryn begins his campaign by sacking Hasain, a move which would have easily cut the head off of the rebellion if the town had not been forewarned by a slave escaping from the army. For the next year, the Baedshah and the Townmaster circle each other through Roagan, until a Rakshasa prisoner taken by Odul escapes in turn and informs Zabaryn of his foe’s movements. Unprepared for the sudden attack, the rebels are overrun and Odul is slain in the fighting.
    Spoiler: SMP attacks Roagan (74) Rebels!
    Show

    Tactics
    SMP: 4 Units + 8 Zabaryn Sinja Ssuras + 2 Tech + 6 = 20
    RBL: 5 Units + 5 Master Hasain + 1 Tech + 2 Rebellion + 6 = 19
    SMP Casualties: 0% + 1 size loss
    RBL Casualties: 40% + 1 size loss
    Defender Victory! Serene Marasa Pride loses 1 unit, Roagan Rebels lose 3 units! Roagan becomes Unstable!


    Setting her sights on the north, Queen Berezia sends first demands of fealty, then a powerful host into Astrand. In the period before the Stormcrown forces arrive, they sweep northward, rapidly capturing key inland cities. But when the enemy fleets arrive, it soon becomes clear just how overextended the attackers are. Outnumbered and desperately attempting to salvage the campaign, Atamina retreats southward, burning and pillaging, only to find crucial ports already retaken by the Dominion, allowing Lord Commander Jalse to lead a continuous holding action as they fall back. With desertion rampant and morale low, the Karysites return home lacking half of the soldiers and commanders they set out with and leaving Astrand ravaged in their wake.
    Spoiler: RKH invades Astrand (14)!
    Show

    RKH: 5 Units + 10 General Atamina II + 1 Tech + 8 = 24
    IZB: 7 Units + 9 Magni Hestradet + 13 = 29
    RKH Casualties: 50% + 1 size loss
    IZB Casualties: 0% + 1 size loss
    Defender Victory! The Stormcrown Dominion loses 1 unit, Restored Karysite Hegemony loses 4 units! Lord Commander Jalse has been captured! The Stormcrown Dominion is still in control of Astrand!


    In the eastern parts of the Pride, the unlikely alliance between Perijanist former Firethorn Regiment captain and Rakshasa royal appears to have paid off, as they are allowed to secure a power base unchallenged for the moment. With momentum and legitimacy building in the eyes of nobility and poor alike since his slaying of his elder brother Kildos, Lagos III Trodje Ssuras soon finds himself in control of a great army, the majority of whom he places under the command of his trusted companion Estevan El Lyz.
    Spoiler: Rebellion in Xaryx(80)
    Show
    Xaryx is Claimed by Estevan El Lyz and the Trodjan Regiment! Estevan El Lyz gains 1 unit for a total of 7 units under their command!

    Spoiler: Rebellion in Arrakis(81)
    Show
    Arrakis is Claimed by Lagos III Trodje Ssuras and the Honorbound Pride! Lagos Trodje III Ssuras Mil increases from 8 to 9 and gains 1 unit for a total of four under their command!




    Discovery! Map!
    Spoiler
    Show


    With the Long Winter pushed back, the last of the storms that once made passage along the Norbar so incredibly difficult seem to have lifted, and once forgotten regions have returned to the stage of Emjatan politics again.

    It is not terribly difficult for Padishah Sigyn, now intimately familiar with draconic magics, to recognize the tell-tale sign of ‘Kidveva’dvu’j’s Heart being used, in the land perhaps as far away as it could possibly be: The Pall, where some of the ‘Ridi’r seem to be experimenting with the uses of their holy artifact. Given the distance and, more importantly, their zeal, recovering it might turn out to be extraordinarily difficult...

    Terror!

    Despite coming under the Free Alliance’s protection this defense does not apparently extend to the merchants who are bullied and harrassed by their new overlords until they surrender their goods to Alliance collection agents. Local notables raise more than a few issues with their sovereign raiding in her own demesne with some questioning the utility in supporting an Alliance that used an offer of protection to cover their own assaults. (SFA raids Region 107 Sugar Pine TP 1! Region 107 is Unstable!)

    Thae Guceart was something of an oddity within the Regno Sultanate being strongly spiritual rather than scientific in its beliefs as well as having once been seized by Overvann during the “War on Two Fronts” as the conflict was known to the Regnans. Indeed it seems some of the local dwarves believe they held more in common with the association of “Free Regner” including Amham and the Overvann and have begun to agitate for greater independence if not full secession. While out and out rebellion remains unlikely greater demands are made by the storm dwarves of their half-elf lords that if left unmet could lead to a regional crisis. (Thae Guceart (92) demands RGO take a Faith action to recognize Jalyeong-bo as the regional faith of Thae Guceart including a pledge not to seek conversions to Initia!)

    Having never been strongly tied to the Avakonian Empire outside its conquests by imperial sovereigns Altessa, believing itself geographically distant enough from the imperial center, enters open rebellion against Emperor Zarikos. A local guild which has grown dominant in the Mul Root trade funds their own private army which marches on Avakonian forts in the region seeking to drive the Empire out. (Altessa (61) is in Rebellion with 4 Units under Captain Galf (7)!)

    Trouble among the horse lords of Bysthia has been brewing for years and with Altessa now rising up further south while the Emperor’s attentions focused on Raesija rather than the more volatile plains the local powers only narrowly avoid entering their own rebellion. They do however present a united front to the Emperor demanding his attentions as well as the provision of more grain to feed the cavalry forces of the Empire. (Bysthia (63) demands a Stabilization action and acquisition of a Grain TP or region will enter Rebellion next round!)

    Tragedy has befallen Delwin, many of the regions villagers have fallen from snow pox. Well known for covering its victims in milky white boils and filling the lungs with a dense mucus, what this illness lacks in contagousness it makes up for in lethality. As large portions of the rural population fall ill, the interior mining towns, somewhat isolated due to the winter, have been left desolate paralyzing the outflow of tin. (OVN losses access to Delwin (84) Tin TPs 2 & 3 for 2 rounds!)

    Ridir has become home to Pirates! Exiles and dragoncursed from across Regner have converged on the region in order to take refuge in the region’s plethora of unpoliced Fjords, bays and inlets. The pirates use their new haunts to launch attacks using sleek deep water ships terrorizing merchants all across northern Regner. Quickly the pirates leverage their captured booty and slaves to dramatically increase their political clout among the populace, exploiting existing resentment among the natives. (‘Ridi’r (85) is infested with pirates! All TPs are occupied by pirates (PRT) and cannot be bought out but may still be Raided or Sacked! The whole of the pirate fleet can be chased off with sufficient military force (TN 14) or convinced to go to a nearby region inflicting the pirate infestation on another region Diplomacy (TN 14). Cleansing the region of Pirates will bring one level of stability!)

    The decision by Chieftess Yfga to embrace both the mysterious spirit known as Isknvald and Gamle Mater is not met with approval from everybody. While the female members of the Frigid Digits have mostly assimilated into Isknvald’s cult, the male members have become infuriated at their expulsion from the inner sanctums of the order. Many of them are engaging in open rebellion to install the stolidly Jalyeong-bo Strufhuffen family, an economic powerhouse based on the Fferharbor docks, into power. Joining this unusual coalition are the more militant members of the ‘Ridx Plainswalkers, disenfranchised Jalyeong-bo followers, and the minority of persecuted Frostbinder immigrants. While their individual goals may vary, all factions of the rebellion seek vengeance against Yfga and her family. (Whern is in Rebellion, led by Vald Struffhuffen (Mil7) with four Units!)

    The rebellion in Avakonia is, perhaps, to be expected. An ongoing purge of the faith most commonly practiced was under way. When shipments of food, coin, and weapons found their way into the city from a mysterious third party, and with fervent Coatlan priests railing against the tyrannies of Karysite rule, it is unsurprising that there is a resurgence of militarism in the cities of the Vratis strait. (HC3 for Coatl Perijanism is Purged to Open! Avakonia is in Rebellion led by Captain Delbis Astura with 5 Units using Karysite techs!)

    Organizations!

    Mask Makers, the infamous agents of Khirus’ fanged overlords, assault the final remaining outpost of the Order of Vashthiya Sattyathanya in Masdoli. The original Sattyathanya rebellion and its impact on the imperial ambitions of a younger Khirus had not been forgotten and now as Khirus sprawled across Palmor it would have its vengeance. Monks attempt to defend their order until the last but it is a bloody and futile effort. When the sounds of death at last recede locals pick over the sacked base marvelling at the horror left behind. (OVS organization has been destroyed! Masdoli (47) is Unstable!)

    Yondar sends Atraxi to the Cinder Queen elevating the northern spiritualists in the Queen’s eyes despite their complicity in attacks against her siblings. Atraxi will likely “enjoy” a relatively short but no doubt extremely painful death in the Cinder Queen’s clutches. For their generosity the Corps grants Yondar a single favor to be used as they see fit. (YDR gains 1 Favor with the CQC!)

    Coming as little surprise the ‘Ridi’x prove to be the Cinder Queen’s most ardent followers completing the construction of a base for her dragonforged along the less volatile coastline of the Pall. Wishing to reward their efforts and bring them closer into the fold the Corps announces the reigning ruler of ‘Ridi’dreq to be her Damian Qagherz, first and most trusted among her agents in Emjata. (RDR/CQC Reputation increases to 7 and Qa'ku'raj is named Damian Qagherz! RDR gains 1 Favor with the CQC!)

    As a mercantile power it only made sense for Jintha to make friends with the Sea Elf Convoys. Already well acquainted the two traders become even closer over the course of annual shared celebrations and generous donations from wealthy Jintha to grateful Omanush captains and admirals. (JTH increases Reputation with OMC from 4 to 5!)


    Other!

    The increase in religious debate prompted by the conclusion of the Orradi Shollarissi debates within Ti Linnad has led to a popular movement of small town priests speaking out against centralized religious authority. Given Lazar’s excommunication of the Linnadi this comes as little surprise. Luckily for the Council these more independent priests remain loyal to the idea of a cohesive north eastern union under Xincoatl’s guidance.

    Avakonian Coatl Perijanists seeking to flee persecution of the Karysite Hegemony have set up shop in Zachodnie. Fortunately for Ti linnad many of these refugees are fairly well to do merchants who invest in the regions marble quarries in earnest. After a year dozens of small marble temples and altars to Xincoatl pop up throughout the regions urban centers. (Zachodnie (16) HC 3 converts to Coatl Perijanism. TLD takes ownership of Zachodnie TP 3!)

    The increased rain over Estenule has treated the native violet oak population poorly. Parasitic Karysite vines have been thriving at the expense of many young violet oak groves. Loggers have seen hundreds of prime trees strangled by the oily mass of thick greenish-red vines. Despite the vines continuing encroachment the local Dejanist priests have a plan to rejuvenate the mighty oaks’ forgotten strength. Not to be out done the Honmyo word smiths also have a plan of action to tap into the trees’ true names and soon the two sides begin to argue about how to restore the violet oak forests to their former glory. (Derokar (53) Violet Ash TP 3 is destroyed! The TP can be rebuilt and a Grand TP can be unlocked by whomever completely converts Derokar to Dejanism or Honmyo within the next 2 rounds.!)

    In the Aspen Heights, already unsteady as it recovers from Estevan’s rebellion, it appears the religious strife has come to a head. Khirusian and Perijanist partisans alike raise trouble, harassing guards and getting in fights. Inyoni immigrants, though largely pleased with the current government, are still cultural foreigners, and only add to the problem. The dragon cultists still mourning the loss of the Spellfather’s presence upon the mortal plane are curiously quiet, perhaps sensing just how at risk they are in a hostile land. Though the Empire’s soldiers are keeping everything under control, it is clear just how perilous the situation is... Aspen Heights is Vulnerable! All hostile foreign actions in the region get +2!
    Last edited by Rolepgeek; 2019-05-16 at 10:09 PM.
    Sincerely,
    Role P. Geek