Right. The idea behind this thread is to eliminate the Hexblade as a Patron.
Instead, acknowledging that the Hexblade Patron is designed to make level 1-2 Warlocks intending to go Pact of the Blade at level 3 able to gish from the get-go, the idea is to provide them a means of effective gishing for those levels without locking them into a specific patron.
Heh. Nor do I; I do enjoy theorycraft, though.
I answer this with a question designed to make you analyze your assumptions: "How do Pact of the Blade and its various associated options fit onto any Patron other than Hexblade?"
Making the spell, cantrip, and Invocation replacement(s) for the Hexblade is not designed to "fit onto" another Patron any more than Pact of the Blade is meant to "fit onto" them. Or, put another way, it fits them as well as any other option a Warlock has that isn't a Patron fits those other Patrons.
What's a "normal warlock?" Without the Hexblade Patron, what's a "Hexblade Warlock?"
The Warlock who takes shillelagh and eldritch curse as first level options has greatly increased his melee capabilities, but that doesn't make him incompatible with a Great Old One or a Fiend or an Archfey, nor even the Raven Queen or the Undead Patron. Probably fits best with the Fiend, but the Fiend fits best with aggressive builds in general.
So the difference between a Warlock who takes eldritch curse and one who takes a different spell is the same as it always has been: they have different spells and playstyles based on them.
In my formulation, there is no "Hexblade." There is an addition of one extant Cantrip (shillelagh) to the Warlock spell list, which he may choose if he wants, a new first level spell (eldritch curse) which gives options for improving your ability to fight a particular target, and a new Invocation (Eldritch Armaments) which gives proficiencies in armor and shields as early as 2nd level if you pick that as your first invocation.
So the costs are a different investment focus than if you're not aiming to be a meleeist or a gish.
Maybe, maybe not. The current Hexblade Patron that I'm looking to excise and replace the functionality of does give a 50% miss chance no matter what kind of roll caused the hit, natural 20 included.
I think you're misunderstanding. As I currently have it, if you have the upgrade invocation that includes this option, you can, as one of the options you get when casting eldritch curse choose a 50% miss chance on all attacks from your target. It costs a spell slot, but not per use. It does require knowing a particular spell (and casting it) and a particular invocation (and using one of its granted abilities over others the spell could give). But then it lasts for a while against the one target you cast it on.
It's a different approach, and more self-contained. Not necessarily a bad invocation, but awfully situational; crits aren't that common, and being hit at all is still very disappointing. Strikes me as a very low-level invocation.
But play like casters for levels 1-2, which is the problem that Hexblade sought to rectify. And thus which anything replacing Hexblade needs to also address.
That's fair. It's not cool to so badly overshadow other gish options that they become non-options in comparison.
Nah. I wasn't touching any other Patrons. I had thought you were proposing multiple NEW Patrons, and that's to what I was replying here.