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    Firbolg in the Playground
     
    Man_Over_Game's Avatar

    Join Date
    Aug 2018
    Location
    Between SEA and PDX.
    Gender
    Male

    Default Re: What Are You Playing Right Now, Part 2: Daggerfall

    Quote Originally Posted by Dienekes View Post
    See this seems odd to me, because I’ve always felt From games do a very good job of telegraphing what you need to do to beat just about every boss that isn’t named Bed of Chaos. The boss does a start up animation on its attack, learn the pose to figure out which direction the attack will go, when the start up animation finishes perform the defense of choice, then attack once or twice and wait for the next start up animation. Some of the bosses attacks are chains so there might not be a window to attack until after the last move of the chain, but usually after this the boss has a longer finishing animation so you can punish them with a stronger move.

    I’m curious, what boss confused you?
    I it was Dark Souls 2, in this grey fort with TONS of undead. You enter this box room that's being guarded by about 12 undead (they kinda just congo line out of the place as you get close), and there are these 3 bosses that gang up on you when you fall into this grey cube-like room. I was a Darkness/Light Cleric, I think, using the binoculars to destroy most things at long range, or using some other gimmicks (like the lure spell that creates an orb that minions are compelled to attack) to mow through a lot of areas. But when I encountered the three in that grey box, I decided to take a break for a while. Never had the time to come back to it. Rather, never made time.
    Last edited by Man_Over_Game; 2019-06-28 at 06:29 PM.
    Quote Originally Posted by KOLE View Post
    MOG, design a darn RPG system. Seriously, the amount of ideas I’ve gleaned from your posts has been valuable. You’re a gem of the community here.

    5th Edition Homebrewery
    Prestige Options, changing primary attributes to open a world of new multiclassing.
    Adrenaline Surge, fitting Short Rests into combat to fix bosses/Short Rest Classes.
    Pain, using Exhaustion to make tactical martial combatants.
    Fate Sorcery, lucky winner of the 5e D&D Subclass Contest VII!