Quote Originally Posted by Bannan_mantis View Post
so after homebrewing and playing dnd for a while I think I've gotten to the point where I maybe can make a class. I did it in the past with...less than stellar results but I feel those were learning experiences and I hope this is at a adequate level for what a class should be. I don't feel that I'm ready to go onto later level features of this so I want to try and set in stone the themes of the class, the way certain abilities work and will progress and weaknesses to keep it in check. So, I bring you the Changer Class!....Levels 1-5. Any input for this would be very helpful and appreciated.

https://homebrewery.naturalcrit.com/share/rJr-Ys_LJr
I can see you put a lot of work into this class. I guess the lore is from your home game world?

The table has a column for "Enhancement Point Limit". Is that the total number of points available (per long rest)? Your wording is unclear.

Adding half your Con mod to nearly all d20 rolls seems potentially overpowered.

Unlimited healing (from your school of regeneration) is probably broken. Ring of Regeneration is very rare, requires attunement, and heals about 1 HP per 3 minutes. You're offering an ability 100x as powerful as a 1st level option.