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2007-04-16, 06:34 AM (ISO 8601)
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#8
Re: [Flaw] Autism
I don't need to try, buddy. jaykay.
From what I understand of those suffering from more severe cases of autism, they really, really don't like change. A steady, predictable, stable environment is a premium they strive for. As adventuring involves going places, meeting people, and a great deal of unpredictability, I think that autism, as a flaw, would need more 'flaws', esp. with that +4 to int, and all that knowledge skill goodies (that's like 2 or 3 feats!).
Reading the wikipedia entry on autism, http://en.wikipedia.org/wiki/Autism#Key_behaviors, I'm suddenly struck by the number of PC adventurers that exhibit practically all those characteristics.
[edit]
Oh, right, and what you have here is more of a 'template' than a flaw.
Last edited by Tor the Fallen; 2007-04-16 at 06:35 AM.