Eh, I guess. The little bit of Prey I played was immersive and creepy (I was murdered by so many coffee cups), but it didn't give me the 'living world' feel I get from Dishonored. Like, that conversation between the overseer and guard? That's not related to the plot, or your actions, it's just something happening in the lives of NPCs that makes me imagine they actually have lives when you're not skulking around murder-strangling them.