Originally Posted by
zfs
Scout gets Improved Skirmish at that level, which means they're only a bit behind when they can trigger it - likely 1d8 + 4d6 + whatever you're getting from Str or weapon enhancements. Having to hit regular AC and relying on precision damage means it will have lower DPR, but they also likely have Rapid Shot, so whenever you can pull that off (probably one fight a day with Travel Devotion), you should pull ahead a bit (except against precision immune enemies, of course). Then in two levels you get your first iterative - again, full attack with rapid shot means your expected # of hits will be lower, but the potential is there for 3d8 + 12d6.