Mier Formica
Sectors: C15, C17, C19, D14, D16 (C), D18, E15, E17, F16, G15
Round 11 Actions:
1. [Military] Create Galactic Hunter’s Lodge 3/5
2. [Military] Create Galactic Hunter’s Lodge 4/5
3. [Military] Create Galactic Hunter’s Lodge 5/5
4. [Military] Invade H16 with predator (7) and 1 unit. (under the assumption the region has no units and no other players are invading this region if this is incorrect please let me know.)
5. [Philosophy] Probe I-15 Failed 10
6. [Philosophy] Convert D18 Failed 7
7. [Diplomacy 5] Create an embassy with the DCC.
Non Actions:
- Support ETH in their claim for H28
- The Mier Formica sign the Star League Charter.
Spoiler: Diplomatic arrangements
- Embassy with The Melfynians, All
- Peace treaty with the Droccen empire
- Peace treaty with The Harmony
- Peace treaty with The Ndoda
- Peace treaty with The Kronin
- The Melfynians, All is a vassal
- Technocratic Meritocracy of Caruflaith Restored is a vassal
Spoiler: Ruler Information
Aptinoma Mier
Diplomacy: 10
Military: 7 + 2
Economy: 1
Philosophy: 4 +1
Intrigue: 2
Spoiler: News and Rumours
Here go the news and rumours
Spoiler: Book Keeping
Spoiler: Trade Posts
Total Trade Posts Start of this Round: 1
Region Trade Post Slot Resource W5 2 Androids
Acquisitions This Round
Spoiler: Military (8 units)
Name Ships Weapons Ant Swarm A cruiser surrounded by several squadrons of fighters Small Energy discharge guns Ant Blockade Five cruisers Large Energy discharge guns Ant annihilation One Titan class ship A titanic energy discharge weapon and small energy discharge guns Ant Swarm A cruiser surrounded by several squadrons of fighters Small Energy discharge guns Ant Blockade Five cruisers Large Energy discharge guns Ant Swarm A cruiser surrounded by several squadrons of fighters Small Energy discharge guns Ant Swarm A cruiser surrounded by several squadrons of fighters Small Energy discharge guns
Generals
Name Military Stat Predator 7
Spoiler: Reputations
Organization Rank Favours Sisters of Silence 0 0 Cosmic Couriers 0 -1 An'Null's Eradicators 0 0
Spoiler: Great Projects
Project Name Project Progress Project Effect Project Location Giga Shrimp Refinery 3/5 N/A C15 Rainbow Carrot breeding center 1/5 N/A C19
Spoiler: Techs
Tech Name Primary Effect Secondary Effect Primary Resource Secondary Resource Primary Resource Met Secondary Resource Met Military Slot Refined Energy Distribution Reduce number of Distance Loss rolls by one N/A Electronics N/A Yes N/A Engines Enhanced Micro Plating Battle Rolls get +1 N/A Hard Metal N/A No N/A Armour and Shields Trade League If a player owns two or more TPs in a region that is adjacent to one of their own regions, they gain a Claim on that region N/A Electronics N/A Yes N/A N/A
Spoiler: Ruler Actions
Tapinoma Mier (first ruler)
Aptinoma Mier (Second ruler)
Attribute 5/10 Action Effect Diplomacy 5 Embassy with Melfynians, All (MYA) Many diplomacy actions can now be non actions with MYA Diplomacy 10 Become a Galactic Power! Can use a 6th action Military 5 Create the Balancing tactical doctrine A successful Tactical roll after MFM victory grants 1 unit for every 3 units lost during Combat Loss Rolls (including the opponents) Military 10 Created the Refined Energy Distribution tech Reduce number of Distance Loss rolls by one
Attribute 5/10 Action Effect Diplomacy 5 Embassy with Droccen(DCC) Many diplomacy actions can now be non actions with DC Diplomacy 10 Become a Empire! Can use a 7th action