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Thread: Planar Odyssey [IC]

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    Default Re: Planar Odyssey [IC]

    Atticus tried to shout a warning but his lungs lost all air as the strange gust crushed his chest. A charge courses through the air, causing Atticus' unseen hair to stand on end. One hand grabbed the butt of Grandpappy's musket, drawing it from its hidden extradimensional pocket. He leveled the barrel at an empty bit of air in front of him, where the strike seemed to have come from. He inhales sharply, and refocuses his animus, the electrical discharge dissipating instantly into a faintly earthy smell. The chamber of the musket glowed briefly a half-moment before he fired the trigger, pushing forth more animus through the partially real bullet within.

    Spoiler
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    Combat Begins:
    Animus Granted:
    7 (Wis Mod 5, 1 base, 1 Human FCB)
    Auto Granted Maneuvers: Flickering Defense, Energy Hammer, Arcane Shield
    Ungranted Maneuvers:
    1) Raging Flux
    2) Elemental Strike
    3) Assay Resistance
    Animus Expenditure/Accrual:
    +1 Animus for Maneuver used
    -1 Animus Ammunition
    +1 free each round
    -1 Animus Charged Bullets (+Wis to damage)
    Net Change: 0
    Net Animus: 7
    Free Action: Elemental Flux Style to change Active Element to Earth with following Statistics changes
    Lose +4 Dodge Bonus to AC and Initiative (25 AC)
    Gain DR 5 / Adamantine
    Use Energy Hammer
    (1d2)[2] on a 1, success (assuming correct square)
    (1d20+14)[19] vs. Touch AC of invisible thing that hit Atticus; Misfire Chance: 1
    (1d12+16)[19] P/B damage + (8d6)[35] Acid Damage and target must make a DC 19 Will save or be Stunned for (1d4)[2] rounds.
    Last edited by MesiDoomstalker; 2019-11-08 at 11:47 PM.
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