Atticus, refreshed and rejuvenated, continued his assault. He quickly traced a rune in the sky with burning swipes which illuminate briefly over his allies, guiding their blows. He still couldn't risk another shot fired, so he swiped with the butt of his rifle once more, pressuring his target.

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Turn Start
Animus : 5
Granted Maneuvers: Flickering Defense, Energy Hammer, Arcane Shield Raging Flux, Assay Resistance
Ungranted Maneuvers:
2) Elemental Strike
Move Action: Use Fire Glyph; grant all allies (except Zarawetii) +1 to hit
Standard Action; use Elemental Strike
(1d20+14)[27] vs. AC
(1d10+3)[12] Bludgeoning and (2d6)[7] Acid damage. If hit, target must make a DC 17 Reflex save, or take (2d6)[7] Acid Damage at the start of my next turn
Animus Expenditure/Accrual:
+1 Animus for Maneuver used
+1 free each round
-2 for Enhanced Maneuver (+4 to-hit)
-1 Activate a Glyph
Net Change: -1
Net Animus: 4