The Kron
King-General Nozdak
Diplomacy: 7
Military: 9
Economy: 6
Philosophy: 1
Intrigue: 4
News and Rumors:
-
Spoiler: Other Effects
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[The Law of Flame's Mercy]
When attacking a region with a WAR action for the first time in five rounds, with a successful tactical roll, the Konin have a -2 to their Combat Loss roll.
TECH!
**= obtained this round
[EC Lances] (Ranged Weaponry)
Effect: +1 to Battle Rolls, +1 to Enemy Combat Loss Rolls
Requires: Energy Conversion Weaponry (and associated recources), Gemstones ON LINE
[Enhanced Microplating] (Armor and Shields)
Effect: +1 to Battle Rolls
Requires: Hard Metal Not Using
[H.E.A.T Engines *MK2*] Fuel
Effect: +1 to Battle Rolls
Requires: Fuel ON LINE
[War Beasts] (War Machines and Live Weaponry)
Effect: +1 to battle rolls
Requires: Fauna ON LINE
[Lyraen Elemental Implants](Personal Equipment)
Effect: +1 to battle rolls
Requires: Arcana Not Using
[Capital Ship Hulls](Logistics)
Effect: -1 to Combat loss rolls (doubles unit tonnage)
Requires: Hard Metal ON LINE
[Energy Distribution](Engines)
Effect: -1 to Distance Loss Rolls
Requires: Engines Not Using
[Energy Conversion Weaponry](Ranged Weaponry)
Effect: +1 to battle rolls
Requires: Arcana Not Using
[Trade League]
Effect: If a player owns two or more TPs in a region that is adjacent to one of their regions, they gain a Claim on that region
Requires: Electronics
[Resident Spies]
Effect: Treat one secret action per turn as if its ZoI is centered on the capital of a Stellar Power you have an Embassy with. The target must be Close, Adjacent, or within the Capital region
Requires: Spies, or broadcasting tech, at least one embassy.
[Galactic Currency Mint]
Provides +1 to a buyout
Requires: Precious mineral + Any resource ON LINE
[Long-Range Advertising Campaigns]
Reduces ZoI by one step for defending against buyouts
Requires: Broadcasting Tech
[Government Support Markets]
+2 to stabilize a region if you control a TP in that region.
Requires: Skilled Labor, Galactic Currency Mints (and associated recource)
Actions
1 Dip 5: Send embassy to GLR
2 Dip Stabilize H12 Fail
3 Dip Stabilize H14 Success
4 Dip Establish claim on D12 Success
5 Mil Recon I13 with 5 units +14 (17) Success
6 Phi: Declare state ideology Knights in Service to the Source
Rolls
Non-Actions
Resist buyouts. Resist all conversions except by ITS on H14 and H12 or by WWE on any others
Change base in H12 to CPC for 1 rep
Spoiler: Stats
Show
Units: 7/12
Embassies:
NDA
CWZ
Generals:
The Drunken Master: 7
Admiral Nix: 7
Bdeh Kekkles: 7
Land owned: 7
Vassals: NDA
Resources:
Hard Metal x1(2)
Arcana x1
Fuel x1(2)
Precious Mineral x1(2)
Electronics x0(1)
Skilled labor x(1)
Broadcasting Tech x0(1)
Spies x0(1)
Fauna x1
()=need