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Thread: [Empire 5] IC Thread

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    Default Re: [Empire 5] IC Thread

    The Duenem

    Region R14+R16+S15+S13+Q15



    Round 11
    Actions:
    1. [1] [Diplomacy] Claim Q13 with Trade League (2/2)
      With the monopoly on the local industy, it is not long before the residents can see the full benefits of being a part of Duenem space. They even get voting status for Taskmasters!
      [2][Diplomacy] Stabalise Q15 17
      Having been dominated by the Same, the remaining residents are incredibly wary of other synthetics claming to now own the area. But as the Duenem actively drove the Same out, and have already offered aid and investment in the local economy, these fears quickly die down for the most part.


      [3] [Economy]Gift Q13 TP3 to OWO using Embassy.
      Having optained the Grymlans trade post to facilitate control over Q13, Mint arranges as a show of thanks to return it, especially as they heavily depend on the local fuel.

      [4] [Economy] Buyout Q15 Resource TP1 (Mirror Steel) 17
      With the unique qualities of the local metals, the Duenem hastily arrange to acquire the local supply. With control and using the new universal translators to communicate effecitvely, the acquisition goes by fairly smoothly.

      [5] [Military] Raise a unit


      [6] [Military] Raise a unit
      With both the Same and another Revolution as a looming threat, the Duenem military is boosted significantly in order to ensure it can remain sovreign. But with large Empires forming larger coalitions, it is becoming apparant that being non-aligned can only last so long.


    rolls

    Non Actions:



    Spoiler: News and Rumours
    Show












    Spoiler: Owned TPs
    Show

    V20 R14 TP1-Mechanical Drones
    V18 Tp1- Masterwork Jewelry
    W23 TP1- Subspace Camels
    S19 TP1-4D Titaniun
    U19 TP1-Casinos
    S21 TP3-Genetic Engineers
    V16 TP1-Memory Transfer Droids
    W23 TP2-Subspace Camels
    S13 Tp1-Opium
    S13 TP2-Opium
    Q13 Tp2-Diluted Dark Energy
    Q13 TP2-Diluted Dark Energy
    U17 TP2-Otherworldly Particles


    Spoiler: Ruler Information
    Show


    Conditoner Mint
    Current Stats
    Diplomacy 8
    Military 4
    Economy 6
    Philosophy 1
    Intrigue 2

    New Ruler Next Round?
    N
    Expected Stat Bonuses
    +1 Dip Eco Mil
    CI: The New Age. D8 for expedition actions
    MD: Eden Protocols. When defending, with a successfully tactical roll, the Duenum take a -1 to the Combat Roll for the battle, but the enemy incurs one additional step of Distance and Size Loss regardless of distance traveled or army size.

    CPC rep 1. Access to Same Fighting Bank

    Fragment: Unseen Machinations; Reduce ZoI Penalties by half 1/per round for Intrigue

    Embassies; CEL. OWO
    Technology: Galactic Currency Mint : Any precious mineral+Any resource.
    Provides +1 to a buyout
    Long-Range Advertising campaigns
    Trade League
    Enhanced Armour Plating
    Resident Spies
    Capital Ship Hull
    Elemental Implants
    HEAT Engines
    Universal Translator
    Sublight Thrusters
    6 Units Raised
    Last edited by Tentreto; 2019-11-30 at 01:41 PM.
    Avatar by the Incredible Gengy.
    King of Caligonia in Empire 3. Crusaded into the sunset

    Played as The Whitefeather Kingdom in Empire 4. Flew too close to the sun

    Played as the Duenem in Empire 5. Ordered a God to stand down, and kept a contingency ready...