1. - Top - End - #91
    Firbolg in the Playground
     
    NecromancerGuy

    Join Date
    Oct 2013
    Location
    USA
    Gender
    Male

    Default Re: IC AoW - Encounter at Blackwall Keep (PF) (Take 2)

    Round 8

    Lydia moves through the muck towards the advancing lizardfolk, Amearin's magic allowing her to move supernaturally quickly. Her second jab connects, doing solid damage but not downing the advancing reptile. The summoned cheetah attacks the retreating lizardfolk druid, but is unable to get free of the snapping turtle's jaws and only accomplishes a single bite, obviously hurting her - but that's all. Amearin begins summoning more aid from his position of safety as Olofire takes a deceptively meandering route around the lizardfolk, his halfling feet a blur of hasted motion. The halfling's frenzy doesn't account for his speed, however, and his claw misses its mark. Meanwhile Frederick takes the direct route and his bluntness pays off with a deadly slashing strike, killing his foe. Jan summons a pit in front of Lydia, ensuring the cleric won't be overwhelmed by enemies. The nearest lizardfolk falls in with a cry of pain, followed by a scream of anger and fury...

    At this point the reptiles abandon all appearances of control and begin to swarm about, throwing themselves at the PCs en masse. For all their efforts, it does little good... The reptilian leader calls out to Olofire, this time in common, yelling, "You will make a fine meal - face me, small one!" before attacking (and missing) the feral halfling. Meanwhile, with a crunch that would be sickening if the extra-planar cat wasn't summoned, the snapping turtle closes its jaw on the celestial cheetah, sending it back to its home plane. In shock, several of the lizardfolk stagger back, the attacks they had in motion stopped by fear of their leader's mount.

    The lizardfolk druid finishes rolling out of melee and stands, quaffing a potion with a deliberate motion. The remaining lizardfolk charge forward (some, literally), but none of their attacks connect save two, one who gets a solid hit on Frederick (7 damage) and another a glancing bite on Olofire (2 damage). The raging lizardfolk cannot climb out of the pit, and another joins the barbarian in the hole after stabbing at Lydia ineffectually (her attack of opportunity grievously hurt him, though - there is no further sound coming from him in the pit...).

    For their part, the human soldiers, seeing the lizardfolk enter melee with all of the PCs, stop shooting to avoid firing into the melee. "Hold! Don't waste arrows when you might hit our saviors!" calls one, though his warning is unneeded - the soldiers had stopped already...

    The map is updated. Begin Round 9!