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    Troll in the Playground
     
    BardGuy

    Join Date
    Aug 2014

    Default Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss

    *May gnot brigng back ogne of my 2e Planescape characters who actually survived for 5e’s Descegnt Ignto Avergnus module.
    **Gno gnomes!

    *Despite RL circumstances, cannot have “swarm of cats” as an animal companion.

    *If the campaign requires characters to have a dark secret in their background—a conspiracy, a theft, a murder plot, or coup attempt—my character’s dark secret may not be “Theft: a sensory stone from the Sensate guildhall that records a really awkward moment from my character’s time in high school.”
    **Especially if my character has never been a Sensate.
    ***Especially if my character has never been to Sigil.
    ****Especially if my character never went to high school.

    *Cannot claim that sustenance tasting like ash in Avernus doesn’t bother my character since on the Prime Material he subsists largely on cigarettes, bad coffee from a greasy-spoon diner, said diner’s terrible attempts at cooking potatoes and bacon, and Scotch that tastes like kerosene anyway, so he hasn’t noticed it.

    *In GURPS, may not buy 300 1-pt skills.
    **May not sink all 300 points into guns instead.
    ***My character in a gritty cyberpunk campaign may not be a bunch of housecats in a trenchcoat.
    ****Must attempt to build a reasonable character.
    Last edited by JAL_1138; 2019-12-24 at 05:13 AM. Reason: fixed a typo
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    JAL_1138: Founding Member of the Paranoid Adventurer's Guild.
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    - If it's something mortals were not meant to know, I've already found six different ways to blow myself and/or someone else up with it.
    Gnomish proverb


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