Quote Originally Posted by Quertus View Post
, while 2 people were expecting either a sandbox, or better plot hooks.
Possibly, but I think it's also a case of unrealistically high expectations. Sure, if the GM enjoys and have time to make a heavily prepped sandbox and is good at making plot hooks, that's cool. But a more fair to the GM approach is to help find reasons for why your character wants to engage with what the GM has had time to prep if you want prepped content.

Based on previous threads it seems like some of the players have mutually exclusive expectations; a mix of "don't tell me what my character should do, then I'm going to do something completely different" and at the same time expecting fair, perfectly balanced encounters and adventure days. If you do your utmost to avoid the designed challenges then you should also be fine with unbalanced encounters, IMO.