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Thread: Pan-aeons: a God Game

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    Default Re: Pan-aeons: a God Game

    Quote Originally Posted by Batcathat View Post
    "Verys of the Aeons, blessed by Nestellbam, be gone. Be reborn as Thal-Verys of the Passing, chosen by Ymon-Thal", spoke Ymon-Thal.
    It seemed that the two suns of both worlds moved as it spoke it's strangely duel voice. It was not angry or sadistic, just resolute and sad in it's words as it spoke to the one that'd become a demi-goddess.

    "Mortals should never rise above their position and to help one do so is an obscene act. For while glory is in store for those among mortal-kind, it is in something better than this divinity." The suns paused. "Please, little one, do not become like them."

    It's really hard to tell, but if you stared at the sun it's wobble to those it was talking to might look like something from emotional fatigue, the closest equivalent being a sigh. "I shall not stop this, but if you decide to move along this path know that I shall never wish to see you again, and you shall never see the beauty of things made from the divine."

    Spoiler: Hinder
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    +1 Majesty +1 Sun (Yir's not really trying)

    Yir cannot look upon a creature that makes it so sad, and so anywhere Thal-Verys goes with a sun in the sky becomes dark, cold, and filled with growing silent grief. Any who gaze upon them will feel the off aura the demi-goddess has and naturally avoid the living ill-omen. Friends can be made, and those that get to know Thal-Verys personally will have an easier time ignoring this sad lack of pure light. This effect is greatly reduced during the night or when Thal-Verys is far away from a sun.

    +1 Perfection

    Those objects created by the gods hold no beauty to the demi-goddesses eyes, they can only be appreciated by Thal-Verys purely for their practical uses and even then this appreciation is dampened a bit. This has no effect on mortal made copies of divine works.




    Yir Above the Divine World:

    A copy of Yir appeared in the center of the Divine World, above all the other sections. It scoffed at the ridiculous realm that the godling had created. Yir wished to leave, to not participate in such nonsense and to protect any others that did not, but it also did not wish to outright destroy the creation that Timorin had made.

    Yir began to move from the center of the divine world, to the edge of the sky of one of the sections and began to move across to the other realms, for even here Yir would not deny any it's light without cause.

    The part of the castle that was set aside for Yir was almost torn apart to such a level that it was left very bare, becoming a sub-section of the city-castle that acted as a temple. It held an open roof, and no matter where one came from in the miles wide castle and massive realms; all entrances to this part of the castle lead to a singular room (of grand size, but still compared to what a section of the castle should be it was minuscule). It held a simple majesty, holding an aura of peaceful purity, and it would be a place where it would hear those that would wish to speak with the sun. It would always be lonely here, a place too sacred to make casual visits by mortals.

    While Yir would help in the foundation of this realm, it absolutely refused to play in the godling's games, it would not accept the judgement of others. It made it's section of the realm incredibly small on purpose in a token effort; however, it still filled this place with a singular beautiful beach. It lie near a large forested hill, with the empty visage of a humble town of gold and marble able to be seen from the beach side.

    Spoiler: Aid
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    +2 Sun: Yir has a copy of itself move over all the sections of the divine world, for it's light makes this place more solid. It will however drag over it's own section for nine hours, while only giving a single hour to all the others.

    +2 Majesty: Yir creates the majestic Sacred Temple and the blissful Promised Hills for the divine world.

    -2 Arrogance: Yir makes it so that the Sacred Temple and Promised Hills do not change in size or shape depending on how others view Yir, refusing to heed to the judgement of others.
    Last edited by AlexanderML; 2020-01-22 at 01:08 AM.