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Thread: Ruins of Azlant IC

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    Ogre in the Playground
     
    Daemon

    Join Date
    Nov 2010
    Gender
    Male

    Default Re: Ruins of Azlant IC

    The water around the boat begins to undulate as Taz focuses to pull move from the plane of water. She channels coldly, not letting the intensity of the moment have her pull too much through herself. Instead she builds the power around her. The surface of the water begins to chaotically roil streaming about along unseen lines of power. Droplets of water coalesce from the air, joining into the frenetic dance. Everything and everyone nearby is sprayed with a light mist until all the channeled power gets pulled back through Taz. An instant passes with her skin glowing blue from the power inside her, before another, more forceful jet of water launches out into the deep at the Goblipodes.

    Spoiler: Actions
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    Move action to gather power (1 burn reduced)

    Standard action: Kinetic blast + push (water) attack: (1d20-1)[7] (+3 - 4 for enemy in melee) Damage: (1d6+6)[7]
    If hit will push the Goblipus 5 ft as if subjected to a bull rush


    Spoiler: Character Details
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    Tazmara Stonesong
    F NG Dwarf Kineticist (Aquakineticist), Level 1, Init 2, HP 13/13, Speed 20
    AC 15, Touch 12, Flat-footed 13, CMD 13, Fort 6, Ref 5, Will 1, CMB +1, Base Attack Bonus 0
    PBS Water Blast +3 (1d6+6, x2)
    Heavy Pick +1 (1d6+1, x4)
    Studded Leather (+3 Armor, +2 Dex)
    Burn 0/7