The sudden pinch of her fingers nearly startles her into exhaling, but Taz catches herself and instead takes a measured assessment of the situation. One crab; damage to finger minimal; nothing here to fear. Feet firmly on the ground, she draws her trusty pick from her side and swings it under the boat attempting to skewer the creature.
Spoiler: Actions
Show
From my previous post, adjusted bouyancy should put her solidly on the ground, so she should have firm footing for the attack.
Move: draw heavy pick
Standard: Attack (heavy pick) (1d20+1)[19] Damage: (1d6+1)[5]
Rounds of breath remaining before drowing: 33/38.
I am assuming getting down there and starting to tie it took about three rounds. The standard action drains an extra. Also, I assume from the damage roll that is 1 NL damage, yes?
Spoiler: Character Details
Show
Tazmara Stonesong
F NG Dwarf Kineticist (Aquakineticist),
Level 1,
Init 2,
HP 13/13,
NL 1,
Speed 20
AC 15,
Touch 12,
Flat-footed 13,
CMD 13,
Fort 6,
Ref 5,
Will 1,
CMB +1,
Base Attack Bonus 0
PBS Water Blast +3 (1d6+6, x2)
Heavy Pick +1 (1d6+1, x4)
Studded Leather (+3 Armor, +2 Dex)
Burn 0/7