Not stopping his running retreat, Atticus whirls around for one more elementally charged strike at the Bone Devil. He silently thanked... someone, he didn't know who anymore, for the timely intervention of the other fiendish interloper. Lets not meet with the good Lord Fairwind ya?


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No maneuvers left to be granted, so my Granted are purged, and re-Graned. I get to pick 2 (Energy Hammer, Raging Flux), get a 3rd randomly (Arcane Shield) and the process restarts granting another at the end of my turn (Elemental Strike).

FA, swap Active Element to Water (Cold). AC drops by 4 (25) and saves increase by +2 (11/12/15) and gain Resistance 15 Cold (was Electric)
Using Energy Hammer
(1d20+14)[20] vs. Touch (I'm 30 ft away before moving, so still within first Range Increment)
(1d12+11)[15] B/P + (10d6)[32] Cold (bypasses first 10 points of Resistance).
On a hit, must make a DC 21 Fort save or be Nauseated for (1d4)[1] rounds

Animus Expenditure/Accrual:
+1 free each round
+1 use a maneuver
-1 for Animus Bullet
-1 for Increase Potency (ignores first 10 points of energy resistance)
-2 for Animus Augmentation: Energy Hammer (+2d6 damage, +2 DC, already factored above)
Net Change: -2
Net Animus: 4