Spoiler: Units 8/12
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Note: need to remove 5 units worth of ships and reformat units.
Battle-Pod Rapant-Growth
Symbiote Carrier Carcass-Mold
Symbiote Carrier Creeping-Vine
Scout Vessel Fertile-Seed
Scout Vessel Hungry-Maw
Battle-Pod Heart-Guard
Symbiote Carrier Thorn-Coral
Ravager Rending-Claw
Ravager Necrotic-Sting
Alitur Colonial Defense
Command Ship Glorious Dawn
Prison Vessel Grim Destiny
Missile Cruiser Resolute Flame
Hospital Ship Charitable Arms
Corvette Silent Mercy
Corvette Fallen Void
Unity-Fleet 1
Symbiote Carrier Poison-Tongue
Scout Vessel Hunter-Light
Mech Captain Mortret
Mech Knight Trunor
Mech Knight Tinatan
Mech Knight Ektor
Prison Vessel Last Request
Corvette Titan Finger
Unity-Fleet 2
Ravager Icy-Wind
Ravager Blood-Drinker
Mech Knight Garahat
Mech Knight Orein
Missile Cruiser Astral Lance
Bio-Squadron Prime
Symbiote Carrier Army-Stomach
Bio-Captain Hugus
Scout Vessel Wing-Light
Bio-Knight Gotrei
Bio-Knight Arkamtot
Bio-Knight Guntemar
Bio-Knight Antre
Bio-Knight Ote
Bio-Knight Reimont
Bio-Knight Arn
Bio-Knight Renut
Remian Regulars
Stealth Ravager Talons-Open
Gunship Crucesignatis
Gunship Gelidos Conplexibus
Droid Dropship Fulgur Purgatio
Mech-Knight Kei
Mech-Knight Arek
Mech-Knight Urein
Casino Security Detail
Frigate Lucky Seven
Frigate Dead Man's Hand
Combat Saucer Pit Boss
Corvette Blackjack
Corvette Crapshoot
Energy Protectors
Weapons Platform Aleph-Null
Weapons Platform Cantor Set
Weapons Platform Absolute Value
Weapons Platform Arctangent
Weapons Platform Limit Superior
Scholars in Exile
Weapons Platform Riemann Integral
Weapons Platform Cauchy Criterion
Weapons Platform Fundamental Theorem
Weapons Platform Geometric Sequence
Weapons Platform Unit Vector
Second Reclaimed Battle Droids
Droid Dropship Vitam Gladio
Droid Dropship Fulgor Frigus
Droid Dropship Improbus Ille
Droid Dropship Interfectorum Venandi
Excimer Warriors
Lightbringer Ozzex
Lightbringer Karexo
Illuminated One Exkore
Illuminated One Exraoa
Illuminated One Roexak
Illuminated One Akrexoa
Illuminated One Okexa
Illuminated One Exark
Resurrected Immortals
Mindbreaker Thoughtful-Heart
Stealth Ravager Metal-Will
Stealth Ravager Lost-Travel
Scout Vessel Empty-Hunter
Generals
Mech-Admiral Arxur: 8
Resources:
Takhaun (Q19.2)
Biotumblers (R16.1)
4D Titanium (S19.2)
Genetic Engineers (S21.1)
Knowledge Parasites (T16.2)
Refined Kadmium (T18.1, T18.3)
Antispice (T22.1)
Techs:
Energy Conversion Weapons (Active)
Engineered Monstrosities (Active)
Enhanced Microplating (Active)
Galactic Currency Mint (inactive)
Government Supported Markets (inactive)
H.E.A.T. Engines (inactive)
Long Range Advertising (inactive)
Lyraean Elemental Implants (Active)
Resident Spies (inactive)
Trade League (inactive)
War Beasts (Active)
Claims:
Q23 (Prior Ownership)
R18 (Owned)
R20 (Owned)
R22 (Owned)
S19 (Owned)
S21 (Owned)
S23 (Owned)
S25 (Diplomatic)
T18 (Prior Ownership)
T22 (Prior Ownership)
U19 (Prior Ownership)
CIs:
The Maiden's Code (secret actions)
Generals:
Mech-Admiral Arxur (8)
Fragments:
Emotional Appeal (+1 to 1 Claim Press / Round)
Shared Objective (+1 to 1 Rep Raise / Round)
Misc. Bonuses:
ZoI reduced by one in and adjacent CmC relays for buyouts (CmC 1)
+1 to theft (WKA 1)
WKA will not steal from you (WKA 2)
+1 to resist secret actions (Iteusism)
2d8 to resist secret actions (Iteusism)
+1 Unit Cap (Paragon Project)