Quote Originally Posted by MaxiDuRaritry View Post
Enhancement bonuses above +1 are pointless and almost less than worthless, since well-chosen weapon abilities are vastly superior in all ways, and the additional enhancement bonus points above +1 are actively hindering your ability to gain more +1 equivalents at a reasonable price.

After all, pretty much anyone with any competence and a spellcaster on-hand will have access to greater magic weapon, which doesn't stack with the weapon's enhancement bonus. Anyone who doesn't have a spellcaster on-hand really shouldn't be adventuring. And for groups who don't include T1s or T2s, getting items of greater magic weapon typically isn't too hard. And when that isn't the case? There are STILL better options than increasing the enhancement bonus by a few piddly points.
sure, you start with a +1 weapon and first stack the desired effects. When you have those you start to spend gold and upgrade it up to +5.
You take the +5 either because you are not a full BAB build and need the bonus to hit or because you are stacking charge multiplier and take any bonus dmg that gets multiplied. And if you now come with "but Collision gives +5dmg for +2price", yeah, if you want Collision first and than go +5. No reason to not get a +5 weapon once you can spare the gold and don't need it on something more important anymore.
It may not have high priority but still a nice to have in any high lvl (non caster) build.