Quote Originally Posted by Saambell View Post
Just recently placed an online order for a pile of Daughters of Khaine, so I could stay in and avoid stores. My planned list is for a 1000 point army, but its a good start I hope.

Spoiler: Bloody Girlz
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Bloodwrack Medusa
Slaughter Queen
10 Witch Aelves
10 Witch Aelves
5 Blood Stalkers
20 Heartrenders


Don't know how they are doing lately, but I'm mostly just going to be playing with Seraphon, a bit of LoN, and maybe eventually some Warclans or Mawtribes. So I'm hoping it all goes well. This is mostly just going to be off Battlescribe lists and the free rules. Don't yet have the Generals Handbook, but I figure I can probably find the missions online.
As much as I love the look of Blood Stalkers, they just aren't great. Blood Sisters on the other hand are good. (the melee snakes in case names confuse you). The heartrenders are better off split, as you will be setting them up during the game to pelt a specific hero with spears. Mages and other support choices are prime targets. Not sure if a 20-girl block helps here.

Slaughter Queen you want on a Shrine. Shrine is a very useful support/combat unit, as it gives +1 to saves and the statue can be animated (and will be animated turn 3+ with the allegiance abilities) for more damage output.

I would do this
Spoiler: Blood for the Blood Queen!
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Leaders
Hag Queen on Cauldron of Blood (300)
Bloodwrack Medusa (140)
- General

Battleline
5 x Blood Sisters (140)
20 x Witch Aelves (240)
- Pairs of Sacrificial Knives

Units
10 x Khinerai Heartrenders (180)


Bloodwrack Medusa makes Blood Sisters battleline. Hag Queen gives either the snakes or elves witchbrew for buffs, Medusa buffs the same unit with the -1 rend spell (and +1 damage if you have higher bravery. Remember that the statue on the Cauldron gives +1 bravery). Hag Queen gets the Murder prayer that gives 6s to hit double hits. Heartrenders deepstrike in the back to pick out some support target or annoying foe.

Witch Aelves can also be split in 2x10 but I'm not sure how useful splitting them up is. Might be more useful in spreading threats and screening. Mathwise, bucklers are slightly better than double knives, as you get more survivability with the +1 to saves, and a slight chance at dealing mortals on 6s to save (before modifiers such as rend) Sisters of Slaughter can also be ran but I haven't used those yet, but they are interesting.

Bookwise I recommend the small rulebook over the Generals Handbook. Points are online, GHB gets a new version each year, and the small book has more missions and also contains realm rules, realm artefacts/spells and generic allegiances in a easier to carry package. Battletome: Daughters of Khaine is important for allegiance rules (spells, artefacts, prayers, etc.)