Quote Originally Posted by SanguinePenguin View Post
Standard: Kinetic blast choker: (1d20+0)[14] Damage: (1d6+6)[8]
That's one less than is needed to hit, but I've just remembered that I forgot to add the sickened condition because of being drunk to the choker's attacks, so let's make this hit and call it even. The choker is at 0 hit points now and it's Marius' turn.