Originally Posted by
patchyman
I’ve never played a level 10+ game so I haven’t yet seen this problem firsthand.
That being said, I’ve been toying with a novel approach to fixing it. Basically, the spell progression follows the normal curve until level 6 (10 spell slots total). After level 6, spells casters don’t get more slots, their slots simply
get more powerful (i.e. they gain a new slot, but lose their lowest level existing slot).
A 7th level wizard has 1 4th level, 3 3rd level, 3 2nd level and 3 1st level slots. A 12th level wizard has 1 6th level, 2 5th level, 3 4th level, 3 3rd level and 2 2nd level slots. You can always cast a spell using a higher level slot, so your Shield spell remains somewhat useful.
You have to be careful with your spells because even at high levels you can run out.