Another PC decided to play a Grave Cleric.

I thought I would narrow down my choices to the following:

Aasimar Zealot Barbarian (melee)
Human Forge/Tempest Cleric (melee)
Drunken Monk (hit n run)
Wood Elf Samurai (ranged)
Artillerist (ranged)

Any of those seem better than the others? Also I heard there will be the ability to obtain magic items or feats in between rounds (though I am unsure if we simply get to pick or they are from a limited selection).