Quote Originally Posted by Tibbius View Post
first search: [1d6] = 4 [1d6] = 5 [1d6] = 1 ... you haven't really investigated this tower before. The entry gapes wide and shadowy. Going forward, you pass under an archway barely high enough for you to pass. People might have been shorter centuries ago. At the inner end of the archway, the walls open upward to the sky. The roof has long since collapsed and its remnant rafters and slates, along with the ruins of what once were the floors between this level and the roof, are piled in a heap about as high as your neck and about twenty feet across. Broken beams stick out of the heap at awkward angles. Around the heap the ground is paved with square grey stone tiles, each of them two or three feet wide. They must be quite heavy. At the edge of the heap nearest you, you can see a verdigrised bronze ring lying on one of the tiles. It is about the size of your hand. It appears to be fastened to the tile by an equally tarnished bronze hasp. Most of the tile is covered by the heap.

What do you do?
Zand starts to clear the rubble away until from the tile with the bronze ring.