Good points. I think I'm competitive in the sense that I enjoy the tactical challenge of combat. But I'm okay with my PCs dying if they put on a good show first. Not really a fan of PVP. I guess what really stings is that we've spent four sessions investigating and RPing and it's hard-limited to six sessions. So this is likely the only significant combat we'll see, and I built this character to be a defender. Both RP-wise and mechanically I was looking forward to playing that out.